Maybe this might work?
Oh and btw, you can only use self maps\mp\perks\_perks::givePerk to give equipment and perks and not weaponsCode:self maps\mp\perks\_perks::givePerk( "frag_grenade_mp" ); self maps\mp\perks\_perks::givePerk( "c4_mp" ); self maps\mp\perks\_perks::givePerk( "claymore_mp" );