Results 1 to 10 of 10

Hybrid View

  1. #1
    ultahackers's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    139
    Reputation
    9
    Thanks
    73
    My Mood
    Amused

    Wink PushToConsole Commands [Super Mega Thread]

    PushToConsole( "ShowFirePath 1" ); ~ Bullet Tracers
    PushToConsole( "windowed 1" ); ~ Windowed Mode
    PushToConsole( "ShowFps 1"); ~ Show FPS
    PushToConsole( "CursorCenter 1"); ~ Unlock Cursor
    PushToConsole("drawguns 1"); ~ Hide Guns
    PushToConsole( "FogEnable 1" ); ~ No Fog
    PushToConsole( "ModelDebug_DrawBoxes 1" ); ~ Boxes around players
    PushToConsole( "PlayerGravity -800" ); ~ Fly Hack
    PushToConsole( "SkelModelStencil -1" ); ~ NX Chams aka Sat Chams
    PushToConsole( "WeaponSway 0.000000" ); ~ Weapon Sway
    ***NOT TESTED***
    PushToConsole("SwayH 0.002000");
    PushToConsole("SwayV 0.001500");
    PushToConsole( "ShowBreath 1" ); ~ Show Breath
    PushToConsole( "ActivationDistance 100000" ); ~ Long Range Pickup
    PushToConsole( "CamDamage 0" ); ~ Camera Damage
    PushToConsole( "ScatterEnable 0" ); ~ Enable Scatter
    PushToConsole( "WireframeModels 1" ); ~ Wireframe People
    PushToConsole( "WireFrame 1" ); ~ Wireframe World
    PushToConsole( "ModelDebug_DrawSkeleton 1" ); ~ Skeleton Models
    PushToConsole( "Prediction 0" ); ~ Enable Prediction
    PushToConsole( "FullBright 1" ); ~ Full Bright
    PushToConsole( "FragSelf 1" ); ~ Suicide
    PushToConsole( "DisableCrosshair 0" ); ~ Bye Bye Crosshairs lol
    PushToConsole( "KnockBack 0" ); ~ enable Knockback
    PushToConsole( "SpectatorMode 1" ); ~ Spectator Mode


    Code:
    Good for less lag
    PushToConsole( "DynamicLight 1" ); ~ Enable Light
    PushToConsole( "EnableWeatherFX 1" ); ~ Enable Weather
    PushToConsole( "MuzzleLight 0" ); ~ Enable Gun Flash
    PushToConsole( "SnowEnable 0" ); ~ Show Snow
    PushToConsole("ShowDensityScale 0.750000");
    PushToConsole( "ModelApplySun 0" ); ~ Hide Sun
    PushToConsole( "ClientFXDetailLevel 0" ); ~ Set FX Level
    PushToConsole( "DrawFlat 0" ); ~ White Walls
    PushToConsole( "SoundEnable 0" ); ~ Enable FX Sounds
    PushToConsole( "MusicEnable 0" ); ~ Enable BG Music
    PushToConsole( "WhiteBlood 1" ); ~ White Blood
    PushToConsole( "Hands 0" ); ~ Bye Bye Hands lol
    PushToConsole( "DrawInterface 0" ); ~ Hide HUD
    Code:
    VJump Codes
    PushToConsole( "CamMaxPosYOffset 200.000000" ); ~ VJump Cam Up
    PushToConsole( "CamMaxPosYOffset -1000.000000" ); ~ VJump Cam down
    Super Jump
    PushToConsole( "JumpVel 600.000000" ); ~ Super Jump
    Code:
    No Reload/ Reload Speed
    PushToConsole( "ReloadSpeed 0.000000" ); ~ No Reload
    Fire Speed
    PushToConsole( "FireSpeed 999.999999" ); ~ Fire Rate hack
    Code:
    No Spread -
    PushToConsole( "PerturbRotationEffect 0.000000" );
    PushToConsole( "PerturbIncreaseSpeed 0.000000" );
    PushToConsole( "PerturbWalkPercent 0.000000" );
    PushToConsole( "PerturbFiringIncreaseSpeed 0.000000" );
    PushToConsole( "PerturbRecoil 0.000000" );
    PushToConsole( "FireMovePerturb 0.000000" );
    PushToConsole( "ZoomedFireMoveDuckPerturb 0.000000" );
    PushToConsole( "ZoomedFireMovePerturb 0.000000" );
    PushToConsole( "ZoomedFireDuckPerturb 0.000000" );
    ***THIS HASN'T BEEN TESTED YET!***
    PushToConsole("CamRecoilRecover 0.3000000");
    Code:
    PushToConsole("CrossHairR 255"); ~ Red Cross Hair
    PushToConsole("CrossHairG 255"); ~ Green Cross Hair
    PushToConsole("CrossHairB 255"); ~ Blue Cross Hair
    Code:
    PushToConsole("CrossHair_DefaultLength 10"); ~ Edits Cross Hair Length
    PushToConsole("CrossHair_DefaultGapLength 1"); ~ Edits Cross Hair Gap
    PushToConsole("CrosshairGapMin 0"); Edits Minimum Cross Hair Gap
    PushToConsole("CrosshairGapMax 2"); ~ Edits Maximum Cross Hair Gap
    PushToConsole("CrosshairBarMin 10"); ~ Edits Cross Hair Bar Minimum
    PushToConsole("CrosshairBarMax 10"); ~ Edits Cross Hair Bar Max
    PushToConsole("HitCrossHairSize 0"); ~ Edits Cross Hair hit size
    PushToConsole("CrossHair_FiringDuration 0"); ~ Edits Cross Hair Shooting Size
    Code:
    Glitcher/ Super Speed
    PushToConsole("BaseMoveAccel 90000.000000");
    PushToConsole("StartAccel 90000.000000");
    PushToConsole("MaxAccel 90000.000000");
    PushToConsole("AccelInc 90000.000000");
    PushToConsole("WalkVel 90000.000000");
    PushToConsole("FRunVel 90000.000000");
    PushToConsole("BRunVel 90000.000000");
    PushToConsole("SRunVel 90000.000000");
    Code:
    Speed Hack
    PushToConsole("BaseMoveAccel 3000.000000");
    PushToConsole("StartAccel 3000.000000");
    PushToConsole("MaxAccel 3000.000000");
    PushToConsole("AccelInc 3000.000000");
    PushToConsole("WalkVel 3000.000000");
    PushToConsole("FRunVel 3000.000000");
    PushToConsole("BRunVel 3000.000000");
    PushToConsole("SRunVel 3000.000000");
    PushToConsole("JumpVel 3000.000000");
    PushToConsole("DuckVel 3000.000000");
    Code:
    Show Performance Stats
    PushToConsole("ShowPerformanceStatistics 1");

    Here are my Untested PTC's, i don't have a working base atm so i can't test em any more...have fun

    Code:
    Show Hit Sphere
    PushToConsole("ShowHitSphere 0.000000");

    Show Local Hit Sphere
    PushToConsole("ShowLocalHitSphere 0.000000");

    Friendly Fire On
    PushToConsole("FriendlyFire_On 0");

    Friendly Fire Off
    PushToConsole("FriendlyFire_Off 0");

    Kill Cam Off
    PushToConsole("KillCam_Off 0");

    Kill Cam On
    PushToConsole("KillCam_On 0");

    IDK what this is
    PushToConsole("DoobicMode 0");







    Code:
    changes screen size to w/e numbers you put in (they mush be sensible numbers)
    PushToConsole("ScreenWidthSetting 1024");
    PushToConsole("ScreenHeightSetting 768");

    Code:
    Careful with this, it has to do with Anti Alias FS Samples
    PushToConsole("AntiAliasFSOverSample 0");

    Code:
    i don't know what this 1 does, so...tell me if you find out!
    PushToConsole("ModelLODOffset 0");

    Code:
    I don't know what this does either. tell me if you figure it out and i'll update this
    PushToConsole("FovX 91.308510");
    PushToConsole("FOVYUWMax 78.000000");
    PushToConsole("FOVYUWMin 77.000000");
    PushToConsole("FOVUWRate 0.300000");

    Code:
    Model Aspect?
    PushToConsole("PVModelAspect 1.333333");

    Code:
    Chase Cam...sounds like 3rd person shooter?
    PushToConsole("ChaseCamOffset 33.000000");

    Code:
    Aimbot PTC? awesome!
    PushToConsole("DebugAimAt 0.000000");

    Code:
    Hit sphere?
    PushToConsole("ShowHitSphere 0.000000");

    Code:
    another different Hit Sphere code
    PushToConsole("ShowLocalHitSpere 0.000000");

    Code:
    Yaw ratios?
    PushToConsole("UpperYawRatio 0.588235");
    PushToConsole("LowerYawRatio 0.411765");
    PushToConsole("PelvisYawRatio 0.000000");
    PushToConsole("PlayerTwistYawMax 90.000000");
    PushToConsole("PlayerTwistYawMin -90.000000

    Code:
    Pitch Ratios
    PushToConsole("UpperPitchUpRatio 0.150000");
    PushToConsole("UpperPitchDownRatio 0.450000");
    PushToConsole("LowerPitchUpRatio 0.15000000");
    PushToConsole(""LowerPitchDownRatio 0.350000");
    PushToConsole("NeckPitchUpRatio 0.250000");
    PushToConsole("NeckPitchDownRatio 0.100000");
    PushToConsole("HeadPitchUpRatio 0.500000");
    PushToConsole("HeadPitchDownRatio 0.3500000");
    PushToConsole("ShoulderPitchUpRatio 0.450000");
    PushToConsole("ShoulderPitchDownRatio 0.100000");

    Code:
    Camera Shutter Speed?
    PushToConsole("CameraShutterSpeed 0.300000");

    Code:
    Perturb Debug? awesome?
    PushToConsole("PerturbDebug 0.000000");

    Code:
    Measure FPS
    PushToConsole("MeasureFPS 0.0");

    Code:
    Show client hitbox
    PushToConsole("ShowClientHitBox 0.000000");

    Code:
    Hardware Cursor?
    PushToConsole("HardwareCursor 1");

    Code:
    Sky Portals? this aint Halo!
    PushToConsole("AllSkyPortals 1.000000");

    Code:
    FarZ? zoom?
    PushToConsole("FarZ 15000");

    Code:
    World North...
    PushToConsole("WorldNorth 0.000000");

    Code:
    New fog codes
    PushToConsole("FogEnable 1.000000");
    PushToConsole("FogNearZ 0.000000");
    PushToConsole("FogFarZ 4000.000000");
    PushToConsole("FogR 80.000000");
    PushToConsole("FogG 80.000000");
    PushToConsole("FogB 65.000000");
    PushToConsole("SkyFogEnable 0.000000");
    PushToConsole("SkyFogNearZ 100.000000");
    PushToConsole("SkyFogFarZ 1000.000000");
    PushToConsole("VFog 0.000000");
    PushToConsole("VFogMinY -2000.000000");
    PushToConsole("VFogMaxY 2000.000000");
    PushToConsole("VFogDensity 1800.000000");
    PushToConsole("VFogMax 120.000000");
    PushToConsole("VFogMaxYVal 2000.000000");
    PushToConsole("VFogMinYVal -2000.000000");

    Code:
    LMAnimStatic?
    PushToConsole("LMAnimStatic 0.000000");

    Code:
    shadows
    PushToConsole("ModelShadow_Proj_Alpha 1.000000");
    PushToConsole("ModelShadow_Proj_MinColorComponent 40.000000");
    PushToConsole("ModelShadow_Proj_MaxProjDist 200.000000");
    PushToConsole("DrawAllModelShadows 0.000000");
    PushToConsole("ShadowDetail 0");
    Code:
    Light stuff
    PushToConsole("LightmapTFactor 255 255 255 255");
    PushToConsole("LightMap 1");
    PushToConsole("DynamicLight 1");
    PushToConsole("dynamiclightworld 1");

    Code:
    Distances
    PushToConsole("ReviveDistance 200.000000");
    PushToConsole("TargetDistance 1000.000000");

    Code:
    Mouse controls
    PushToConsole("MouseSensitivityMin 0.000000");
    PushToConsole("MouseSensitivityMax 100.000000");
    PushToConsole("MouseInputRateMin 0.000000");
    PushToConsole("MouseInputRateMax 40.000000");
    PushToConsole("MouseInvertY 0");
    PushToConsole("MouseLook 1");
    PushToConsole("MouseSensitivity 9.000000");
    PushToConsole("MouseScaleBase 0.000010");
    PushToConsole("MouseScaleIncrement 0.000225");
    PushToConsole("scale "mouse" "X-axis" 0.000000");
    PushToConsole("scale "Mouse" "Y-axis" 0.000000");
    PushToConsole("AdaptiveMouse 0.000000");
    PushToConsole("AdaptiveMouseMaxOffset 0.400000");

    Code:
    Screen Gamma
    PushToConsole("ScreenGamma 1.000000");
    PushToConsole("GammaR 1.108132");
    PushToConsole("GammaG 1.108132");
    PushToConsole("GammaB 1.108132");

    Code:
    Vsync?
    PushToConsole("VsyncOnFlip 0");

    Code:
    Shell Casings
    PushToConsole("ShellCasings 0");

    Code:
    new bullet tracer?
    PushToConsole("Tracers 0");

    Code:
    Game details
    PushToConsole("DetailTextures 1");
    PushToConsole("detailtextures 1");
    PushToConsole("AnisotropicFiltering 0");
    PushToConsole("anisotropic 0");
    PushToConsole("TrilinearFiltering 0");
    PushToConsole("trilinear 0");
    PushToConsole("EnvironmentalDetail 0");
    PushToConsole("TripleBuffering 1");
    PushToConsole("triplebuffer 1");
    PushToConsole("PolyGridFresnel 1");
    PushToConsole("fresnelpolygrids 1");
    PushToConsole("PolyGridBumpmap 1");
    PushToConsole("bumpmappolygrids 1");
    PushToConsole("FXDetail 0");
    PushToConsole("Shader 0");
    PushToConsole("EnableBloom 0");
    PushToConsole("EnvironmentMapping 1");
    PushToConsole("envmapenable 1");
    PushToConsole("DetailLevel 1");
    PushToConsole("MusicQuality 1");
    PushToConsole("sound16bit 1");
    PushToConsole("MusicActive 1");
    PushToConsole("PreCacheAssets 1");
    PushToConsole("PolyGrid 1");
    PushToConsole("LightModels 1");
    PushToConsole("PerformanceSetting 3");
    PushToConsole("DebrisFXLevel 0");
    PushToConsole("ScatterEnable 1");
    PushToConsole("PerformanceConfig .DefaultLow");
    PushToConsole("PerformanceSetting 0");
    PushToConsole("soundvolume 100");
    PushToConsole("musicvolume 100");
    PushToConsole("enablesound 1");
    PushToConsole("enablemusic 1");
    PushToConsole("EnableVoiceChat 1");
    PushToConsole("MicVolume 50");
    PushToConsole("SpeakerVolume 50");
    PushToConsole("SoundAdjustVolume 50");
    PushToConsole("MicDeviceIndex 0");
    PushToConsole("SpeakerDeviceIndex 0");
    PushToConsole("DisableHardwareSound 0");
    PushToConsole("SetPerformanceLevel ");

    Code:
    sound multipliers?
    PushToConsole("weaponsoundmultiplier 1.000000");
    PushToConsole("defaultsoundmultiplier 0.750000");
    PushToConsole("speechsoundmultiplier 1.000000");

    Code:
    Group Offset?
    PushToConsole("GroupOffset1 1");
    PushToConsole("GroupOffset2 1");
    PushToConsole("GroupOffset3 2");

    Code:
    Joystick?
    PushToConsole("UseJoystick 0");

    Code:
    Spin/Turn edit?
    PushToConsole("NormalTurnRate 1.500000");
    PushToConsole("FastTurnRate 2.200000");
    PushToConsole("LookUpRate 2.500000");

    Code:
    Test bandwidth
    PushToConsole("BandwidthTargetClient 5120000.000000");
    PushToConsole("BandwidthTargetServer 35840.000000");

    Code:
    For all you who don't like blood much
    PushToConsole("Gore 0");

    Code:
    HUD Layout?
    PushToConsole("HUDLayout 0");

    Code:
    Reality lol
    PushToConsole("Reality 1");

    Code:
    Wanna see messages in game on screen longer?
    PushToConsole("MessageDuration 1.000000");

    Code:
    Test FX
    PushToConsole("TestUnknownFX 0.000000");
    PushToConsole("TestBleedingFX 0.000000");
    PushToConsole("TestPoisonedFX 0.000000");
    PushToConsole("TestStunnedFX 0.000000");
    PushToConsole("TestSleepingFX 0.000000");
    PushToConsole("TestBurningFX 0.000000");
    PushToConsole("TestChokingFX 0.000000");
    PushToConsole("TestElectrocuteFX 0.000000");
    PushToConsole("TestGlueFX 0.000000");
    PushToConsole("TestLandTrapFX 0.000000");
    PushToConsole("TestLaughingFX 0.000000");
    PushToConsole("TestAsssedFX 0.000000");
    PushToConsole("TestSwordFX 0.000000");
    PushToConsole("TestSlipperyFX 0.000000");
    PushToConsole("TestBulletFX 0.000000");
    PushToConsole("TestDecayFX 0.000000");
    PushToConsole("TestHealingFX 0.000000");
    PushToConsole("TestStaminaFX 0.000000");

    Code:
    New God Mode!
    PM Me For this, God Mode is VIP and we don't need it floatin around in Pub mods. this is tested and it worked for me.

    Code:
    Cursor Hack? lol Nexon is hacking their own game!
    PushToConsole("CursorHack 0.000000");

    Code:
    Interface thing....
    PushToConsole("DrawInterface 1.000000");

    Code:
    LetterBox?
    PushToConsole("LetterBox 0.000000");
    PushToConsole("LetterBoxDisabled 0.000000");
    PushToConsole("LetterBoxFadeInTime 1.000000");
    PushToConsole("LetterBoxFadeOutTime 1.000000");

    Code:
    No in game movies
    PushToConsole("NoMovies 0.000000");

    Code:
    Fov interface stuff...idk what it does
    PushToConsole("FovXInterface 58.500000");
    PushToConsole("FovYInterface 45.000000");
    PushToConsole("WideFovXInterface 58.500000");
    PushToConsole("WideFovYInterface 45.000000");

    Code:
    Tint somethin...idk
    PushToConsole("PauseTintAlpha 0.200000");

    Code:
    fade in/out time stuff
    PushToConsole("SplashScreenFadeInTime 2.500000");
    PushToConsole("SplashScreenFadeOutTime 2.500000");
    PushToConsole("SplashScreenTime 10.000000");
    PushToConsole("MainScreenFadeInTime 0.000000");
    PushToConsole("ExitLevelScreenFadeTime

    Code:
    Progress bar
    PushToConsole("ProgressBarScaleToSkills 1.000000");

    Code:
    HUD Damage
    PushToConsole("HUDDamageRenderTime 0.100000");

    Code:
    Scope Stuff
    PushToConsole("ScopeLRGap 32.000000");
    PushToConsole("ScopeUPGap 32.000000");
    PushToConsole("ScopeLRRadius 0.377000");
    PushToConsole("ScopeUDRadius 0.340000");

    Code:
    auto switch time and stuff...switch weapons instantly?
    PushToConsole("ChooserAutoSwitchTime 0.175000");
    PushToConsole("ChooserAutoSwitchFreq 0.100000");

    Code:
    turn timing?
    PushToConsole("StrafeTurnRate 18.000000");
    PushToConsole("LowerTorsoTurnRate 21.600000");

    Code:
    Dying Time? lmao
    PushToConsole("DyingTime 3500");
    PushToConsole("DeadCameratime 8000.000000");
    PushToConsole("DeadCamX 165.000000");
    PushToConsole("DeadCamY 90.000000");

    Code:
    C SendRate?
    PushToConsole("CSendRate 15.000000");

    Code:
    Player Rotate
    PushToConsole("PlayerRotate 1.000000");

    Code:
    Cam Zoom
    PushToConsole("CamZoom1MaxDist 600.000000");
    PushToConsole("CamZoom2MaxDist 1000.000000");

    Code:
    Cam Rot?
    PushToConsole("CamRotInterpTime 0.150000");

    Code:
    Turn Rate
    PushToConsole("FastTurnRate 6.900000");
    PushToConsole("NormalTurnRate 4.500000");
    PushToConsole("LookUpRate 2.500000");

    Code:
    Cam Sway?
    PushToConsole("CameraSwayXFreq 13.000000");
    PushToConsole("CameraSwayYFreq 5.000000");
    PushToConsole("CameraSwayXSpeed 12.000000");
    PushToConsole("CameraSwayYSpeed 1.500000");
    PushToConsole("CameraSwayCrouchMultiplier 0.500000");

    Code:
    Full bright control timer?
    PushToConsole("ModelGlowTime 0.300000");
    PushToConsole("ModelGlowMin -25.000000");
    PushToConsole("ModelGlowMax 255.000000");

    Code:
    Activate override?
    PushToConsole("ActivateOverride " " " ");

    Code:
    Cam Damage stuff
    PushToConsole("CamDamage 1.000000");
    PushToConsole("CamDamagePitch 1.000000");
    PushToConsole("CamDamageRoll 1.000000");
    PushToConsole("CamDamageTime1 0.100000");
    PushToConsole("CamDamageTime2 0.250000");
    PushToConsole("CamDamageMinPitchVal 2.000000");
    PushToConsole("CamDamageMaxPitchVal 20.000000");
    PushToConsole("CamDamageMinRollVal 2.000000");
    PushToConsole("CamDamageMaxRollVal 20.000000");
    PushToConsole("CamDamagePitchMin 0.700000");
    PushToConsole("CamDamageRollMin 0.700000");
    PushToConsole("CamDamageFXOffsetX 5.000000");
    PushToConsole("MultiplayerDeathCamMoveTime 0.500000");
    PushToConsole("MultiplayerDeathAttachCamMaxTime 5.000000");
    PushToConsole("DuckDownCamOffset -13.000000");
    PushToConsole("CamInfo 0.000000");
    PushToConsole("CamWeaponInpact 0.000000");

    Code:
    Always HUD?
    PushToConsole("AlwaysHUD 0.000000");

    Code:
    Damage Fade Rate?
    PushToConsole("DamageFadeRate 0.500000");

    Code:
    Sound Filters
    PushToConsole("SoundFilterInfo 0.000000");
    PushToConsole("GlobalSoundFilter -1.000000");

    Code:
    Whose Bob?
    PushToConsole("BobSwayRunPaceAdjust 1.400000");
    PushToConsole("BobSwayWalkPaceAdjust 0.600000");
    PushToConsole("BobDecayTime 0.100000");
    PushToConsole("BobV 0.450000");
    PushToConsole("SwayH 0.002000");
    PushToConsole("SwayV 0.001500");
    PushToConsole("MaxBobAmp 10.000000");
    PushToConsole("BobRollAdjust 1.000000");
    PushToConsole("HeadBob 1.000000");

    Code:
    Cam Land stuff
    PushToConsole("CamLandMinHeight 50.000000");
    PushToConsole("CamLandMoveDist -15.000000");
    PushToConsole("CamLandDownTime 0.150000");
    PushToConsole("CamLandUptime 0.400000");
    PushToConsole("CamLandRollVal 5.000000");
    PushToConsole("CamLandRollTime1 0.050000");
    PushToConsole("CamLandRollTime2 0.150000");
    PushToConsole("CamLandPitchVal 5.00000");
    PushToConsole("CamLandPitchTime1 0.050000");
    PushToConsole("CamLandPitchTime2 0.150000");

    Code:
    Fall Damage Stuff
    PushToConsole("FallDamageMinHeight 300.000000");
    PushToConsole("FallDamageMaxHeight 700.000000");
    PushToConsole("FallDamageMin 0.000000");
    PushToConsole("FallDamageMax 200.000000");

    Code:
    Spectator speed?
    PushToConsole("SpectatorSpeedMul 1.000000");

    Code:
    Player Gravity stuff
    PushToConsole("PlayerGravity -1100.000000");
    PushToConsole("InAirAccelMultiplier 0.100000");

    Code:
    stop time?
    PushToConsole("SlideToStopTime 0.100000");

    Code:
    Push Max Velocity
    PushToConsole("PusherMaxYVelocity 100");

    Code:
    Accel/Velocity stuff
    PushToConsole("BaseMoveAccel 3000.000000");
    PushToConsole("StartAccel 500.000000");
    PushToConsole("MaxAccel 3000.000000");
    PushToConsole("AccelInc 6000.000000");
    PushToConsole("WalkVel 70.000000");
    PushToConsole("FRunVel 285.000000");
    PushToConsole("BRunVel 285.000000");
    PushToConsole("SRunVel 285.000000");
    PushToConsole("DuckVel 50.000000");

    Code:
    More Cam Stuff
    PushToConsole("CameraMoveUpTime 0.100000");
    PushToConsole("CameraMoveUpMinVel 140.000000");
    PushToConsole("CameraMoveUpMaxYDiff 30.000000");
    PushToConsole("CameraClipDist 30.000000");
    PushToConsole("CameraCollisionObjScale 12.000000");
    PushToConsole("CameraCollisionUseObject 1.000000");
    PushToConsole(

    Code:
    idk what this stuff is at all
    PushToConsole("DC_FC_OU -1.000000");
    PushToConsole("DC_TL 220.000000");
    PushToConsole("DC_TV 5.000000");
    PushToConsole("DC_TY 20.000000");

    Code:
    Light color?
    PushToConsole("LightBeamColorDelta 50.000000");

    Code:
    Pitch Shift impact
    PushToConsole("PitchShiftImpact -1.000000");

    Code:
    Fly by radius?
    PushToConsole("FlyByRadius 600.000000");

    Code:
    Blood stuff
    PushToConsole("BloodSplatsMinNum 3.000000");
    PushToConsole("BloodSplatsMaxNum 10.000000");
    PushToConsole("BloodSplatsMinLifetime 5.000000");
    PushToConsole("BloodSplatsMaxLifetime 10.000000");
    PushToConsole("BloodSplatsRange 500.000000");
    PushToConsole("BloodSplatsPerturb 100.000000");
    PushToConsole("BigBloodSizeScale 5.000000");
    PushToConsole("BigBloodLifeScale 3.000000");

    Code:
    Create Poly Debris?
    PushToConsole("CreatePolyDebris 1.000000");

    Code:
    Weapon FX
    PushToConsole("WeaponFXMinFireDot 0.600000");
    PushToConsole("WeaponFXMinImpactDot 0.600000");
    PushToConsole("WeaponFXUseFOVPerformance 1.000000");
    PushToConsole("WeaponFXMaxFireDist 1000.000000");
    PushToConsole("WeaponFXMaxImpactDist 1000.000000");
    PushToConsole("WeaponFXMaxMultiImpactDist 300.000000");
    PushToConsole("WeaponFXMultiimpactDing 1.000000");

    Code:
    Tex stuff
    PushToConsole("TexAddr 0.000000");
    PushToConsole("TexColor 0.000000");
    PushToConsole("TexAlpha 0.000000");
    PushToConsole("Tex fxtest09");
    PushToConsole("TexTest 0.000000");

    Code:
    flare stuff
    PushToConsole("FlareMin -1.000000");
    PushToConsole("FlareSprAlphaMin -1.000000");
    PushToConsole("FlareSprAlphaMax -1.000000");
    PushToConsole("FlareSprScaleMin -1.000000");
    PushToConsole("FlareSprScaleMax -1.000000);
    PushToConsole("FlareBlindScaleMin -1.000000");
    PushToConsole("FlareBlindScaleMax -1.000000");
    PushToConsole("FlareBlindObjAngle -1.000000");
    PushToConsole("FlareBlindCamAngle -1.000000");

    Code:
    MINE SHIT!!!
    PushToConsole("MineShit 0.010000");

    Code:
    Smoke Trails
    PushToConsole("SmokeTrailStartScale 1.000000");
    PushToConsole("SmortTrailLWEndScale 15.000000");
    PushToConsole("SmokeTraleSWEnd Scale 15.000000");
    PushToConsole("SmokeTrailSBEndScale 15.000000");
    PushToConsole("SmokeTrailEndAlpha 0.000000");

    Code:
    mark stuff o_O
    PushToConsole("MarkLight 1.000000");
    PushToConsole("MarkShow 1.000000");
    PushToConsole("MarkFadeTime 3.000000");
    PushToConsole("MarkSolidTime 3.000000");

    Code:
    D Light offset
    PushToConsole("DLightOffsetX" """);
    PushToConsole("DLightOffsetY" """);
    PushToConsole("DLightOffsetZ" """);

    Code:
    PG Stuff
    PushToConsole("MinPGFrameRate 0.000000");
    PushToConsole("PGDispaceMoveScale 70.000000");

    Code:
    Tweak particles
    PushToConsole("TweakParticles 0.000000");
    PushToConsole("TweakSteam 0.000000");

    Code:
    Model Key
    PushToConsole("ModelKey 0.000000");

    Code:
    Foot print stuff
    PushToConsole("FootPrintBlendMode 2.000000");
    PushToConsole("MinTrailSegment 25.000000");
    PushToConsole("TrailSegmentLifetime 15.000000");
    PushToConsole("DingDelay 1.000000");
    PushToConsole("QuietMovementVolumeFactor 0.65000000");
    PushToConsole("FootStepSoundRadius 1200.000000");

    Code:
    Snow Addies
    PushToConsole("SnowEnable 1.000000");
    PushToConsole("SnowDensityScale 1.000000");
    PushToConsole("SnowParticleScale 1.000000");

    Code:
    scatter?
    PushToConsole("ScatterEnable 1.000000");

    Code:
    Tracers
    PushToConsole("TracerSegments 1.000000");
    PushToConsole("TracerLifetime 0.200000");
    PushToConsole("TracerVelocity -1.000000"); (this 1 might be PushToConsole("TracerVeloctity -1.000000"); cuz thats how it is in cshell)
    PushToConsole("TracerLength -1.000000");

    Credit
    Dcomicboy and ^...,^ from MPGH

    all these PushToConsole Commands have been tested and work as of Today, 9/3/2010 at + works on my Pub Hack
    Last edited by ultahackers; 09-03-2010 at 10:20 AM. Reason: is september not july 19 ^^

  2. #2
    025rog's Avatar
    Join Date
    May 2009
    Gender
    male
    Posts
    50
    Reputation
    9
    Thanks
    9
    Quote Originally Posted by ultahackers View Post
    ^...,^
    ty good sir.... i LIVE ON BITCHS
    ^...,^ JR
    spare account LOL

  3. #3
    RagedYet's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Location
    California
    Posts
    220
    Reputation
    -3
    Thanks
    34
    My Mood
    Devilish
    copy paste? is september not july 19 ^^



  4. #4
    ultahackers's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    139
    Reputation
    9
    Thanks
    73
    My Mood
    Amused
    Quote Originally Posted by RagedYet View Post
    copy paste? is september not july 19 ^^
    Fixed it... ty

  5. #5
    kotentopf's Avatar
    Join Date
    Nov 2009
    Gender
    male
    Posts
    602
    Reputation
    26
    Thanks
    251
    Quote Originally Posted by ultahackers View Post
    Fixed it... ty
    after 7 minutes u say its fixxed Oo do u have also problems by with connect to server(mpgh)

  6. #6
    ultahackers's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    139
    Reputation
    9
    Thanks
    73
    My Mood
    Amused
    Quote Originally Posted by kotentopf View Post
    after 7 minutes u say its fixxed Oo do u have also problems by with connect to server(mpgh)
    Way of topic dude.. and no just tat had to go get a snack ...

  7. #7
    kotentopf's Avatar
    Join Date
    Nov 2009
    Gender
    male
    Posts
    602
    Reputation
    26
    Thanks
    251
    Quote Originally Posted by ultahackers View Post
    Way of topic dude.. and no just tat had to go get a snack ...
    ok than an ontopic post:
    u copied also the GodMode PM if this it leeched, is not a good idea, you will get a lot of PM's^^

  8. #8
    J's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Location
    East Coast
    Posts
    2,164
    Reputation
    452
    Thanks
    5,900
    My Mood
    In Love
    Already posted, look in stickies.

    /closed

Similar Threads

  1. [Release] PushToConsole Commands [Mega Thread]
    By DeadLinez in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 90
    Last Post: 01-10-2013, 08:15 PM
  2. [Info] CrossFire Mega Thread
    By HolyAzaroth in forum CrossFire Hacks & Cheats
    Replies: 5
    Last Post: 03-09-2010, 04:18 PM
  3. What Section Do I Post My Weapon Comp Mega Thread!
    By Justin in forum Combat Arms Help
    Replies: 3
    Last Post: 09-09-2009, 02:56 PM
  4. Upcoming Weapon Comparison Mega Thread!
    By Justin in forum Combat Arms Discussions
    Replies: 8
    Last Post: 09-07-2009, 03:35 AM
  5. Mega Thread
    By Empire_ in forum Combat Arms Hacks & Cheats
    Replies: 3
    Last Post: 08-09-2008, 04:23 PM