Lol. 0x000000 - 0xFFFFFF. It's somewhere in there. Why ask for a pointer to something you don't even know exists?
Lol. 0x000000 - 0xFFFFFF. It's somewhere in there. Why ask for a pointer to something you don't even know exists?
there are 2 tables in memory
first contains the index and the HOBJECT of every player (u need the object for everything like getting the player position or their head position etc)
the second one is the userinfo class. its a linked list and it contains the players name, index, kills, deaths, team, clanname, if the player is alive, etc and the pointer to the next/previous player
you would need both for ESP or aimbot
swatfx (09-06-2010)
J (09-06-2010)
Mh didn't know this and I didn't look for it cause I'm using the table where each object of the player is stored, and as you said, the NPC's too which have no user informations. There are also lists for grenades, rockets, weapons, ladders, doors, dead players, etc.