For the first one, switching sides only switches the sides, not the teams. U have to make a script to swap teams too.
For the second one, i think u made a new spawn position, so its only one, all spawn at that coordinate.
Alright, I think this will be the last thing before I'll release the mod or somethin'
Alright, so, I got team allies and axis.
But when the switch side happens, they dont switch sides. Any way fix this?
2. I've got this in the allies one:
----codes----
self SetOrigin((252,960,190));
----codes----
But then everyone spawns inside eachother, and its quite annoying. How would I add more, if its even possible?
For the first one, switching sides only switches the sides, not the teams. U have to make a script to swap teams too.
For the second one, i think u made a new spawn position, so its only one, all spawn at that coordinate.
Third question:
Why wont ranger_akimbo_mp give akimbo?
Use
orCode:if(self.pers["team"]==game["defenders"]) { code }
They will switch sides. And to give akimbo you have to set true. So if you want to give ranger akimbo doCode:if(self.pers["team"]==game["attackers"]) { code }
Code:self GiveWeapon("ranger_akimbo_mp", 0, true);
Last edited by zxz0O0; 09-14-2010 at 09:11 AM.
I think I tried that ranger too. I'll try again.
But for the other one, I think I found out why. I've got setOrigin to one special place for both teams, and that is probably why..
Do you have any idea on how to still have the spawns, but let them change?
(Or know my other question, for more spawns)