Extract a _gamelogic.gsc out of common_mp.ff and search for
UNDER this you addCode:matchStartText destroyElem();
so it looks likeCode:level notify("match_started");
Then go to your script and useCode:matchStartTimer destroyElem(); matchStartText destroyElem(); level notify("match_started");
Code:level waittill("match_started"); wait 20; //put the time you want here foreach(player in level.players) { player suicide(); }