Hello, some of you may know me for my helping newbies figure out how to do things with WarRock.
Here is for the Pre-Release WarRock.
Extract the .exe in this .rar file to your WarRock\System directory, run the .exe directly (you should know how...) or rename it to WarRock.exe and use the updater.
NFV = 'No File Verification'
Using this .exe, you may edit any of the files under Maps\ (Probably others too...)!
Example: "Easy Wall Hack" (bad name...)
Open Maps\Ohara\Occlusion.dat and Maps\Ohara\StaticObject.dat and remove all data (ctrl+a, del) and save the files. Play a game with Ohara... notice the difference?
You can do this with any map.
Example: "Flying Humvee" (my first trick I did with this)
Open Maps\Ohara\ObjectSpawnTemplate.dat, look for a set of lines for CAR_HUMVEE_CAL50.
The two you are interested in is:
If you want a small wimpy helicopter, change Target to HEL_500MD and Code to EJ05.ObjectSpawn.Target CAR_HUMVEE_CAL50
ObjectSpawn.Code ED01
If you want the larger apache helicopter, change Target to HEL_APACHE and Code to EJ03.
Note: to other players it will look like a Humvee. You can do this with any other entity too.
Note #2: This can cause client crashes, you can avoid them by not getting into a modified vehicle with another player or letting someone else get in yours.
Have fun.
(note: Post may be x-posted to other sites)