Is it possible to spawn flares, or anything that gives of light? And if could one please post a code ?
Is it possible to spawn flares, or anything that gives of light? And if could one please post a code ?
Last edited by Insane; 09-19-2010 at 08:47 PM.
Flares? What for? Is it to light up a room or something?
You could spawn a lightbulb model but I'm not sure if it actually shines.
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You could try flare_mp i think thats what it is.
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Yeah i know that its called flare... but how do i precache it ? Just spawning flare_mp doesnt work. Or am i mixing something up ?
@master
Yes its to light up rooms for zombie mod, cause i found structures in closed buildings that are unfortunately to dark to see anything without flares or lights. Could u try out ur lightbulb idee and see if it works pls ?
edit: its: playfx(level.spawnGlow["friendly"], (-1054, 1997, 6));
Last edited by kerocx; 09-19-2010 at 07:10 PM.
I just tried with 2 different light models that have the word on at the end of them but they're not on because they're not game controlled.
Oh great, you found it lol!
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--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
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[Kyle]
HAHA master nice try XD. Is there any other light effect thats possible except the flares ?
I'll see. I was playing around with them flares before!
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Global Moderator Since: 29th April 2012
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--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
Lol did u attach a flare to urself there ? XD Can i have ur steamname so we can continue our chat more effectively ? ^^
I sent you my steam username. Also, I found this:
level._effect["spotlight_fx"]
but I can't seem to be aple to play the effect.
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Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
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--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
is it precached ?
Oh by the way pls accept my friends request
I believe you got your answer.
/Marked as Solved
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