Code:
cSlider WireFrameS(195,333,70,15,3,"");
cSlider SpeedS(195,333,70,15,10,"");
cSlider JumpS(195,348,70,15,5,"");
cSlider ClockS(130,333,70,15,2,"12 / 24 Hours");
cSlider FLHV(130,363,70,30,2,"Hover or Fly");
//D3D Boxes 1
cCheckBox NX(33,333,14,"NX-Chams");
cCheckBox Fog(33,348,14,"NoFog");
cCheckBox Cross(33,363,14,"Crosshair");
cCheckBox ASUS(33,378,14,"ASUS");
cCheckBox Flash(33,393,14,"No Flash");
cCheckBox Smoke(33,408,14,"No Smoke");
cCheckBox WireFrame(115,333,14,"WireFrame");
//Player Boxes 2
cCheckBox Fly(33,333,14,"Fly");
cCheckBox Hover(33,348,14,"Hover");
cCheckBox NoRecoil(33,363,14,"No Recoil");
cCheckBox NoSpread(33,378,14,"No Spread");
cCheckBox PickUp(33,393,14,"Pickup");
cCheckBox Reload(33,408,14,"No Reload");
cCheckBox Speed(115,333,14,"SpeedHack");
cCheckBox Jump(115,348,14,"SuperJump");
//PlayerInfo Boxes 3
cCheckBox DName(33,333,14,"D3D Nametag");
cCheckBox Box(33,378,14,"2D Box ESP");
cCheckBox Line(33,348,14,"Line ESP");
cCheckBox Dis(33,363,14,"Distance");
cCheckBox RadarESP(33,393,14,"2D Radar");
cCheckBox NadeESP(115,333,14,"Nade ESP");
cCheckBox NadeLine(115,348,14,"Nade Line");
cCheckBox NadeName(115,378,14,"Nade Name");
cCheckBox NadeDis(115,363,14,"Nade Dist.");
cCheckBox NadeCheck(115,393,14,"Nade Check");
cCheckBox NadeWarn(115,408,14,"Nade Warning");
cCheckBox WeaponESP(197,333,14,"Pickup ESP");
cCheckBox WeaponLine(197,348,14,"Pickup Line");
cCheckBox WeaponDis(197,363,14,"Pickup Dist.");
cCheckBox NPCESP(279,333,14,"NPC ESP");
cCheckBox NPCLine(279,348,14,"NPC Line");
cCheckBox NPCDis(279,363,14,"NPC Distance");
//Special Boxes 4
cCheckBox Telekill(33,333,14,"Telekill");
cCheckBox Bullets(33,348,14,"Superbullets");
cCheckBox Range(33,363,14,"No Range");
//Other Boxes 5
cCheckBox FPS(33,333,14,"FPS");
cCheckBox Name(33,348,14,"NameTags");
cCheckBox Radar(33,363,14,"Radar-Hack");
cButton Kill(49,378,30,15,"Kill");
cCheckBox Team(33,393,14,"Team-Hack(Lobby)");
//Settings Boxes 6
cCheckBox Clock(33,333,14,"Clock");
cCheckBox RAM(33,348,14,"RAM-Monitor");
cButton FlyKey(33,363,30,15,"FlyKey");
cButton HoverKey(33,378,30,15,"HoverKey");
if(WireFrameS.Text != Wire[WireFrameS.Slider.value])
WireFrameS.Text = Wire[WireFrameS.Slider.value];
sprintf(buf,"%i",SpeedS.Slider.value);
SpeedS.Text = buf;
sprintf(buf0,"%i",JumpS.Slider.value);
JumpS.Text = buf0;
if(FLHV.Slider.value == 1)
sprintf(buf1,"Fly or Hover\nFly");
else if(!FLHV.Slider.value)
sprintf(buf1,"Fly or Hover\nHover");
FLHV.Text = buf1;