thanks for tellin stuff we already know
ok i think i understand the real opk now
first needing the EPP and structs for it
second needing the xyz offsets to lock people in place
- with the opk source i am usen i dont have this but if i did
i could then make my opk less buggy but still usen RPP
my opk at the moment is only locking Y but then the x and z are open to movement so the players bounce around you and its hard to use.
as for telekill with these things i could make it lock on to a part of the player (attack point)(head,neck,chest, nuts, feet,hand,ear...you get the point)
thanks for tellin stuff we already know
mmbob (09-28-2010)
i wasnt telling you that stuff i was telling you that i figured it out, you know for my self
really more of a i finally figured out why my opk is so buggy
This is help section not "Oh i just figured out what opk is"
OPK = One position kill, not three position kill.