Told on steam it messes up the TIs, but what and why messes them up?
I need my spawn points in mapedit... How?
Don't tell me to put it in rank.gsc... I know its where I must put it, but I need it to be another place... And again don't ask why!
Told on steam it messes up the TIs, but what and why messes them up?
Have you seen it in a mod or something? Please tell me
i sended u the modd boxin
Bring a Ding Ding Baby!
Yeah, but I need the code for spawn points in mapedit...
i think it's :
and than in rank under player spwanedCode:spwanallies() { self endon ( "disconnect" ) spwans codes: }
Code:is self team ect. level thread maps\mp\gametypes\_maps_objects::spwanallies(); self thread spwanallies();
Bring a Ding Ding Baby!
put it onplayerconnect
Nope doesn't work
code? give the example u did
Bring a Ding Ding Baby!
I put this in the mapedit:
Code:spawn() { self endon ( "disconnect" ) { self.randomspawn = randomInt(6); if(self.randomspawn == 0) { self SetOrigin((-6611,3745,1032)); } if(self.randomspawn == 1) { self SetOrigin((-6268,3569,1032)); } if(self.randomspawn == 2) { self SetOrigin((-6216,3332,1032)); } if(self.randomspawn == 3) { self SetOrigin((-6667,3307,1032)); } if(self.randomspawn == 4) { self SetOrigin((-7124,3554,1032)); } if(self.randomspawn == 5) { self SetOrigin((-6184,3550,1032)); } } }
And this in under onplayerspawned:
Code:if(self.team == "axis") level thread maps\mp\gametypes\_maps_objects::spawn(); self thread spawn(); } }
And I got the syntax error...
BTW I have tested the code over on onplayerspawned So u know...
Last edited by einar300; 10-13-2010 at 11:48 AM.
Of course you get syntax, spawn() is an existing function, you should rename it to spawnD or something.
I'm getting the syntax again
I renamed to spawnsd...
plz..
Isn't that clear? to many }? lolCode:if(self.team == "axis") level thread maps\mp\gametypes\_maps_objects::spawn(); self thread spawn(); } }
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I dont have syntax error cuz of the rank file.... Its the mapedit!
I dont think those commands works..