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  1. #1
    Sydney's Avatar
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    noRecoil off byte issue

    Hay i get an issue with the NoREcoil off memcpy if its off and i shoot it aims everytime in the middle of my screen like aimbot but if its on there is no problem maybe are any bytes wrong. well my code:

    [php]memcpy((LPVOID)RECOIL1, "\xD8\x66\x54", 3);
    memcpy((LPVOID)RECOIL2, "\xD8\x46\x54", 3);
    memcpy((LPVOID)RECOIL3, "\xD9\x46\x48", 3);
    memcpy((LPVOID)RECOIL4, "\xD9\x5E\x54", 3);
    memcpy((LPVOID)RECOIL5, "\xD9\x5E\x48", 3); [/php]

    i defined everything right but i think its the byte but i cant find any wrong byte maybe ca changed them ?

    i fixed it its bcuz of superbullet

    if( super > 0 ){
    memcpy((LPVOID)Superbullet, "\x90\x90\x90", 3);
    } else {
    memcpy((LPVOID)Superbullet, "\x0F\x94\xC0", 3);
    }

    the red bytes will crash together. Any1 know how to make that its not crashing or i am using the wrong bytes for Superbullet ?
    Last edited by Sydney; 10-20-2010 at 08:17 AM.

    Thanks Cosmos


  2. #2
    MrSkafighter's Avatar
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    Its The Lt Client, Device Pointer, Random Player Pointer, No Recoil Addies, No Reload Addies, Glass Wall Addies Are Patch You Should Update Them, I Already Updated All Except For Device Pointer Cuz I Dont Know How To Find It Lol.

  3. #3
    Mr.Magicman's Avatar
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    DevPtr = FindPattern(D3DBase, 0x128000, (PBYTE)"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x 00\x00\x89\x86", "xx????xx????xx");

    That's the Devptr sig scan

  4. #4
    Sydney's Avatar
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    well i mean the super bullet and recoild bytes are crashing together how can i fix that so i can use them ?

    Thanks Cosmos


  5. #5
    HaX4LiFe!'s Avatar
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    Quote Originally Posted by kongamonga View Post
    well i mean the super bullet and recoild bytes are crashing together how can i fix that so i can use them ?
    kong my sigscans dnt crash maybe theres something wrong with ur code :S

  6. #6
    swatfx's Avatar
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    Quote Originally Posted by kongamonga View Post
    well i mean the super bullet and recoild bytes are crashing together how can i fix that so i can use them ?
    what the hell do u mean crashing together?

  7. #7
    o-o's Avatar
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    I had this problem but fixed try this :

    Code:
    if(Recoil > 0){
    	memcpy((LPVOID)0x3745FCE0, "\x90\x90\x90", 3);
        memcpy((LPVOID)0x37232C39, "\x90\x90\x90", 3);
        memcpy((LPVOID)0x3745FCF4, "\x90\x90\x90", 3);
        memcpy((LPVOID)0x3745FCF7, "\x90\x90\x90", 3);
        memcpy((LPVOID)0x3745FD00, "\x90\x90\x90", 3);
    }else{
    	memcpy((LPVOID)0x3745FCE0, "\xD8\x66\x54", 3);
        memcpy((LPVOID)0x37232C39, "\xD8\x46\x54", 3);
        memcpy((LPVOID)0x3745FCF7, "\xD9\x46\x48", 3);
        memcpy((LPVOID)0x3745FCF4, "\xD9\x5E\x54", 3);
        memcpy((LPVOID)0x3745FD00, "\xD9\x5E\x48", 3);
    }
    Hope will help you
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