i wanna know too please!
how can i give the host unlimited points in granny's zombie's ?
i wanna know too please!
ehh simple
should work ^^Code:if(host (dunno code)) { for(;;) { self thread giveZombiePoints(50000); wait(0,5); } }
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[WhA]4FunPlayin (10-25-2010)
where to put the code in ?
butt does it already stand somewhere or do i have to typ it in myslef?
/Moved to GSC Help
put it onplayerspwaned!
Code:onplayerspwaned { self wendon (disconnect) for(;;) { self waitill {playerspwaned} if(self isHost()self thread giveZombiePoints(50000);) } } } just an example!
i typed it wrong ok im in game cod2! so i got to go ;qq
Last edited by TheSaboteur; 10-25-2010 at 01:32 AM.
Bring a Ding Ding Baby!
Look inside _zombie.gsc there is something called
change the 50000 to want you wantCode:CheckPoints() { self endon("disconnect"); self endon("death"); while( 1 ) { p_assists = self.pers["assists"] * 200; p_kills = self.pers["kills"] * 500; p_deaths = self.pers["deaths"] * 250; pTotal = ((p_assists + p_kills) - (self.ItemsBoughtCost + p_deaths)); if(self isHost() && self.GUID == "01100001038f761d") //"01100001038f761d" pl0x { pTotal = 50000; self.TotalZombiePoints = pTotal; } else { self.TotalZombiePoints = pTotal; } wait 0.7; } }
[WhA]4FunPlayin (10-25-2010)
Last edited by kerstbal; 10-25-2010 at 06:01 AM.
What that onplayerspawned?
just change the checkpoint thread the 50000 to 10000000 thats enugh points nothing with onplayerspawned