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  1. #16
    Crash's Avatar
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    Quote Originally Posted by Mr.Magicman View Post
    Never got that isvisable how would that be made? Using strides?
    Nahs man it's a function in a class.

  2. #17
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    Raping CA with it's PTC is very funny, but if i want to get the Bones and a simple mouse event + metrics .. Why not look into the Fear SDK? And a few Fear Aimbot tuts? Stop breaking your Head on how i could've done it.. You won't get it, once you don't have any clue what you're talking about ..

    Btw... You would need to reclass.. It took me 2 Months to get visble checks(which is why my Aimbot is fked up and dt!) ... Even Gordon, believe me, has problems on visible checks ..
    Last edited by dean-wingess; 11-14-2010 at 01:12 AM.
    [YOUTUBE]e89lqiE0wi0[/YOUTUBE]

  3. #18
    Crash's Avatar
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    Quote Originally Posted by dean-wingess View Post
    Raping CA with it's PTC is very funny, but if i want to get the Bones and a simple mouse event + metrics .. Why not look into the Fear SDK? And a few Fear Aimbot tuts? Stop breaking your Head on how i could've done it.. You won't get it, once you don't have any clue what you're talking about ..

    Btw... You would need to reclass.. It took me 2 Months to get visble checks(which is why my Aimbot is fked up and dt!) ... Even Gordon, believe me, has problems on visible checks ..
    The visible check was a bitch... it kept crashing over and over again. I have it working now but it's not a fully good aimbot because it can't check if you can shoot through the object it collided with.

  4. #19
    NOOB's Avatar
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    Code:
    GetCursorPos.PTC("EnemyPos 1")

  5. #20
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    lol yah right!!

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  6. #21
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    Quote Originally Posted by freedompeace View Post
    If you were in my position, with no access to Combat Arms, you may also find that you have difficulty reversing and updating something you do not have access to as well.

    Furthermore, that code will obviously fail. You would have known that if you had half a brain and little knowledge of computer programming.
    No shit :O You need classes and functions to make a fully working Aimbot :O I mean serious here is the Key To Success

    so you want to know how to make an aimbot if you dont know how to?

    To know how an aimbot Works and how they are made.
    Search for a COD Aimbot Source MW2 i would recomend
    Check how the aimbot works and what does it needs

    Get FEAR SDK and check how CA classes work :O

    Mix the knowledge you found out of this 2 things and make your aimbot.

    (Thats since is their first time and dont have shit what to do)
    OtherWise i belive mr magician or w.e release EnemyClass
    Use that and make your aimbot :O



  7. #22
    Nubzgetkillz's Avatar
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    Quote Originally Posted by RagedYet View Post


    No shit :O You need classes and functions to make a fully working Aimbot :O I mean serious here is the Key To Success

    so you want to know how to make an aimbot if you dont know how to?

    To know how an aimbot Works and how they are made.
    Search for a COD Aimbot Source MW2 i would recomend
    Check how the aimbot works and what does it needs

    Get FEAR SDK and check how CA classes work :O

    Mix the knowledge you found out of this 2 things and make your aimbot.

    (Thats since is their first time and dont have shit what to do)
    OtherWise i belive mr magician or w.e release EnemyClass
    Use that and make your aimbot :O
    Hmmm, So you would teach me? I am new here

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  8. #23
    ForrestGump's Avatar
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    just learn C++ and code it yourself.

  9. #24
    whatup777's Avatar
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    Quote Originally Posted by Crash View Post
    ??? I use this for aimbot..
    Code:
    CClientInfo *pClosest = HackMgr.GetClosestToCrosshair();
    if(pClosest){
        LTVector ltv_EnemyHead = pClosest->playerObj->Pos;
        ltv_EnemyHead.y += 13.0f;
        if(IsVisible(ltv_EnemyHead)){
            AimAtPosition(ltv_EnemyHead);
        }
    }
    Which is just as useful as GetCursorPos or whatever since you don't have any of those methods...
    Make sure you've got that team check.

    Btw, Closest to Crosshair.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  10. #25
    RagedYet's Avatar
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    C++ is all you need to make your aimbot And Ofcourse EnemyPlayer class wich is allready released to the public so you wont have to go throught assembly and reversering to find EPC by your self



  11. #26
    whatup777's Avatar
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    Quote Originally Posted by RagedYet View Post
    C++ is all you need to make your aimbot And Ofcourse EnemyPlayer class wich is allready released to the public so you wont have to go throught assembly and reversering to find EPC by your self
    *cough* ClientInfo...
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  12. #27
    RagedYet's Avatar
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    Quote Originally Posted by whatup777 View Post


    Make sure you've got that team check.

    Btw, Closest to Crosshair.
    isnt it suppost to be allready pointing at enemys head?
    so why would you check for team if it only will aim at enemys head :O



  13. #28
    Crash's Avatar
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    Quote Originally Posted by whatup777 View Post


    Make sure you've got that team check.

    Btw, Closest to Crosshair.
    GetClosestToCrosshair only returns enemies so no point. /

    I was having a few problems with nodes because my GetClosestToCrosshair is a little screwed up...

    EDIT : Also FEAR SDK is probably the most useful resource ever...

  14. #29
    whatup777's Avatar
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    Quote Originally Posted by Crash View Post
    GetClosestToCrosshair only returns enemies so no point. /

    I was having a few problems with nodes because my GetClosestToCrosshair is a little screwed up...

    EDIT : Also FEAR SDK is probably the most useful resource ever...
    I know about the SDK.. But I dont have CA right now so reversing is a little tough.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  15. #30
    freedompeace's Avatar
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    Quote Originally Posted by RagedYet View Post


    No shit :O You need classes and functions to make a fully working Aimbot :O I mean serious here is the Key To Success

    so you want to know how to make an aimbot if you dont know how to?

    To know how an aimbot Works and how they are made.
    Search for a COD Aimbot Source MW2 i would recomend
    Check how the aimbot works and what does it needs

    Get FEAR SDK and check how CA classes work :O

    Mix the knowledge you found out of this 2 things and make your aimbot.

    (Thats since is their first time and dont have shit what to do)
    OtherWise i belive mr magician or w.e release EnemyClass
    Use that and make your aimbot :O
    Then why flame me, when you agree straight back at my argument against your now-proven-fail point?

    Quote Originally Posted by RagedYet View Post
    C++ is all you need to make your aimbot And Ofcourse EnemyPlayer class wich is allready released to the public so you wont have to go throught assembly and reversering to find EPC by your self
    *cough WinAPI cough DirectX cough GameClasses cough*

    The Windows API, Microsoft DirectX SDK and internal game calsses are not part of C++. You need them to make an aimbot.

    <.<

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