I am trying to integrate a kickmenu into promod.
The kickmenu works for itsself in a clean mission.gsc.
But it isnt showing up when i use it with promod (its working, i can kick but the menu is invisble!). I think it has something to do with the promod menu /its position.
How do i make the kick menu visible?
Thanks a lot!
Here is the _missions.gsc code: C++ | #include maps\mp\gametypes\_hud_util; #include ma