rodolfgonzales (12-26-2010)
When ever i try to add this code:and these addresses://Speed x2
{if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF){
*(float*)(Speed) = 200.0f;}}
//Speed x3
{if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF){
*(float*)(Speed) = 300.0f;}}
//Speed x5
{if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF){
*(float*)(Speed) = 500.0f;}}
//Speed Normal
{if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF){
*(float*)(Speed) = 100.0f;}}
//Extra Ammo A
{*(int*)(Extra_Ammo_1) = 1;}
//Extra Ammo S
{*(int*)(Extra_Ammo_2) = 1;}
//No Spread
{*(float*) No_Spread = 0;}into my current source codePX_ExtraAmmo 0x00BAAD31
PX_ExtraAmmo2 0x00BAAD32
OFS_X 0x00102D4
OFS_Y 0x00102DCI go to built it and it says that it failed. Can anyone help me out on this because this is my first non menu hack#include <windows.h>
#include <stdio.h>
//-------------------Define Hacks----------------------//
#define Playerpointer 0xD284E8
#define Serverpointer 0xC24B10
#define OFS_Z 0x102D8
#define NFD_Player_OffSet 0x103A4
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
//------------------End Define Adddies-----------------//
//--------------------------Define HackThread--------------------------//
DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;
//--------------------------End Define HackThread--------------------------//
//--------------------------Start Hacks--------------------------//
void PlayerHacks() // Start PlayerHacks
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0){
//No Recoil
{*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;}
//End No Recoil
//Superjump
{if(GetAsyncKeyState(VK_CONTROL) &1){
*(float*)(dwPlayerPtr+OFS_Z) = 1000;}}
//End Superjump
// No Fall Damage
{*(float*)(dwPlayerPtr+NFD_Player_OffSet) = -20000;}
//End No Fall Damage
}} //End PlayerHacks
void ServerHacks() // Start ServerHacks
{
DWORD dwSrvrPtr=*(DWORD*)Serverpointer;
if(dwSrvrPtr!=0){
}} //End ServerHacks
//--------------------------End Hacks--------------------------//
//-------------------------HackThread--------------------------//
void Hacks(){
for(;{
PlayerHacks();
ServerHacks();
Sleep(20);}}
//--------------------------End HackThread--------------------------//
//--------------------------End--------------------------//
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res){
switch(DWORD_GRUND){
case 1:
ShellExecuteA(NULL,"Open","https://www.sealteamvi.*********/",NULL,NULL,1);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;}
return TRUE;}
//--------------------------End--------------------------//
//credits go to [Tutorial] WarRock NoMenu Hack [Date = 2 sept 2010] - Gamerz Needs - For All Your Gaming Needs! for helping me create this main.cpp
rodolfgonzales (12-26-2010)
Give more info on the error...
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My Projects :
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Code:#include <windows.h> #include <stdio.h> //-------------------Define Hacks----------------------// #define Playerpointer 0xD284E8 #define Serverpointer 0xC24B10 #define OFS_Z 0x102D8 #define NFD_Player_OffSet 0x103A4 #define OFS_NORECOIL1 0x001C #define OFS_NORECOIL2 0x0020 #define OFS_NORECOIL3 0x0024 #define Speed 0x00A4B8D4 #define No_Spread 0x00BAAD4C #define Extra_Ammo_1 0x00BAAD31 #define Extra_Ammo_2 0x00BAAD32 //------------------End Define Adddies-----------------// //--------------------------Define HackThread--------------------------// DWORD *ingame= (DWORD*)Playerpointer; DWORD *outgame= (DWORD*)Serverpointer; //--------------------------End Define HackThread--------------------------// //--------------------------Start Hacks--------------------------// void PlayerHacks() // Start PlayerHacks { DWORD dwPlayerPtr = *(DWORD*)Playerpointer; if(dwPlayerPtr != 0){ //No Recoil {*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0; *(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0; *(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;} //Speed x2 {if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF){ *(float*)(Speed) = 200.0f;}} //Speed x3 {if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF){ *(float*)(Speed) = 300.0f;}} //Speed x5 {if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF){ *(float*)(Speed) = 500.0f;}} //Speed Normal {if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF){ *(float*)(Speed) = 100.0f;}} //Extra Ammo A {*(int*)(Extra_Ammo_1) = 1;} //Extra Ammo S {*(int*)(Extra_Ammo_2) = 1;} //No Spread {*(float*) No_Spread = 0;} //End No Recoil //Superjump {if(GetAsyncKeyState(VK_CONTROL) &1){ *(float*)(dwPlayerPtr+OFS_Z) = 1000;}} //End Superjump // No Fall Damage {*(float*)(dwPlayerPtr+NFD_Player_OffSet) = -20000;} //End No Fall Damage }} //End PlayerHacks void ServerHacks() // Start ServerHacks { DWORD dwSrvrPtr=*(DWORD*)Serverpointer; if(dwSrvrPtr!=0){ }} //End ServerHacks //--------------------------End Hacks--------------------------// //-------------------------HackThread--------------------------// void Hacks(){ for(;{ PlayerHacks(); ServerHacks(); Sleep(20);}} //--------------------------End HackThread--------------------------// //--------------------------End--------------------------// BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res){ switch(DWORD_GRUND){ case 1: ShellExecuteA(NULL,"Open","https://www.MPGH.net",NULL,NULL,1); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0); break; case 2: break;} return TRUE;} //--------------------------End--------------------------//
Here..
johnnydicamillo (12-15-2010)
Try this out :
- create a new Project and insert the source code
-Check the source code for errors
-try to use another No Menu Base ( look at the Source Code Section )
Know how to create a No Menu Hack= Done
Know how to make a Injector = Done
Know how to make a D3D Menu Hack = Done
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ok so my addys were wrong thanks