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  1. #106
    GreenXIII's Avatar
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    I'm STILL looking for commands that allow:

    a) Zoom in and out more, even through walls.
    b) Take more screenshots at boss defeat, with more diverse angles.
    c) Maximize screenshot quality (jpeg compression is bad when you use printscreen).

    Progress:
    a) Tested A LOT of commands that have "zoom" on them, still nothing.
    Although this adds a cool zoom to mid mouse button:

    alias fov+ "+cam_fov_zoom;bind mouse3 fov-"
    alias fov- "-cam_fov_zoom;bind mouse3 fov+"
    bind mouse3 fov+

    b) and c) Nayas helped a lot, posting commands related to the boss defeat scene.
    Unfortunately, most changes didn't work (ie. there's no way to take more than 4 screenshots; couldn't find a way to increase screenshot quality when pressing printscreen either).

  2. #107
    Etherealblood's Avatar
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    Quote Originally Posted by Achiro View Post
    sorry but not all of those work lol not even close

  3. #108
    Nico's Avatar
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    Quote Originally Posted by GreenXIII View Post
    I'm STILL looking for commands that allow:

    a) Zoom in and out more, even through walls.
    b) Take more screenshots at boss defeat, with more diverse angles.
    c) Maximize screenshot quality (jpeg compression is bad when you use printscreen).

    Progress:
    a) Tested A LOT of commands that have "zoom" on them, still nothing.
    Although this adds a cool zoom to mid mouse button:

    alias fov+ "+cam_fov_zoom;bind mouse3 fov-"
    alias fov- "-cam_fov_zoom;bind mouse3 fov+"
    bind mouse3 fov+

    b) and c) Nayas helped a lot, posting commands related to the boss defeat scene.
    Unfortunately, most changes didn't work (ie. there's no way to take more than 4 screenshots; couldn't find a way to increase screenshot quality when pressing printscreen either).
    Well, for screenshoots you could try the command "jpeg"
    Code:
    jpeg
    	HelpStr: Take a jpeg screenshot:  jpeg <filename> <quality 1-100>.

  4. #109
    GreenXIII's Avatar
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    Quote Originally Posted by Nicdel View Post
    Well, for screenshoots you could try the command "jpeg"
    Code:
    jpeg
    	HelpStr: Take a jpeg screenshot:  jpeg <filename> <quality 1-100>.
    Nope, that didn't work.

    I'm also looking for a way to remove red screen when in low health.
    Meanwhile, I found this:

    campfire_alram_radius 0.1

    Removes annoying campfire and anvil messages.

  5. #110
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    Code:
    hp_low_ratio_for_effect
    	HelpStr: 
    	Value: 0.3
    	Flags: FCVAR_CLIENTDLL 
    hp_low_ratio_for_disable_effect
    	HelpStr: 
    	Value: 0.4
    	Flags: FCVAR_CLIENTDLL 
    hp_low_ratio_warning_maximum_level
    	HelpStr: 
    	Value: 10
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_volume_on_low_health
    	HelpStr: 
    	Value: 1.f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_volume_on_high_health
    	HelpStr: 
    	Value: 0.4f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_opacity_on_low_health
    	HelpStr: 
    	Value: 1.0f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_opacity_on_high_health
    	HelpStr: 
    	Value: 0.3f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_period_on_low_health
    	HelpStr: 
    	Value: 0.7
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_period_on_high_health
    	HelpStr: 
    	Value: 1.4f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_help_msg_top
    	HelpStr: 
    	Value: 0.75
    	Flags: FCVAR_CLIENTDLL 
    hp_low_help_msg_fade_time
    	HelpStr: 
    	Value: 1
    	Flags: FCVAR_CLIENTDLL

  6. #111
    GreenXIII's Avatar
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    Quote Originally Posted by Nicdel View Post
    Code:
    hp_low_ratio_for_effect
    	HelpStr: 
    	Value: 0.3
    	Flags: FCVAR_CLIENTDLL 
    hp_low_ratio_for_disable_effect
    	HelpStr: 
    	Value: 0.4
    	Flags: FCVAR_CLIENTDLL 
    hp_low_ratio_warning_maximum_level
    	HelpStr: 
    	Value: 10
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_volume_on_low_health
    	HelpStr: 
    	Value: 1.f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_volume_on_high_health
    	HelpStr: 
    	Value: 0.4f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_opacity_on_low_health
    	HelpStr: 
    	Value: 1.0f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_opacity_on_high_health
    	HelpStr: 
    	Value: 0.3f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_period_on_low_health
    	HelpStr: 
    	Value: 0.7
    	Flags: FCVAR_CLIENTDLL 
    hp_low_effect_period_on_high_health
    	HelpStr: 
    	Value: 1.4f
    	Flags: FCVAR_CLIENTDLL 
    hp_low_help_msg_top
    	HelpStr: 
    	Value: 0.75
    	Flags: FCVAR_CLIENTDLL 
    hp_low_help_msg_fade_time
    	HelpStr: 
    	Value: 1
    	Flags: FCVAR_CLIENTDLL
    Should be this:
    hp_low_ratio_for_effect
    HelpStr:
    Value: 0.3
    Flags: FCVAR_CLIENTDLL

    So I set the value to 0.001 so it would only trigger when I'm with 1 HP or not trigger at all. But it didn't work at all.

  7. #112
    ydocsmada's Avatar
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    Quote Originally Posted by m202 View Post
    Thanks for this, I was wondering if you knew the code for blood prince set and the Laghodessa set. If you do can you tell me the code?
    serversided.

  8. #113
    qtimporta's Avatar
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    Wht's the code for Light of Palala? Should be fun to keep bosses perma-stunned so we can break off/spear/bomb 'em.
    Cuz I don't wanna start messing around with golden ball dmg ratios in order not to 1hitKO (helmet snatch for chietain, shield break for sturdy, spear kill for tyrant, etc)

  9. #114
    UlRRvtk7's Avatar
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    Quote Originally Posted by qtimporta View Post
    Wht's the code for Light of Palala? Should be fun to keep bosses perma-stunned so we can break off/spear/bomb 'em.
    Cuz I don't wanna start messing around with golden ball dmg ratios in order not to 1hitKO (helmet snatch for chietain, shield break for sturdy, spear kill for tyrant, etc)
    flashbang or something like that. For your breakoff pleasure - https://www.mpgh.net/forum/267-vindic...s-hfs-mod.html

  10. #115
    qtimporta's Avatar
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    Quote Originally Posted by UlRRvtk7 View Post
    flashbang or something like that. For your breakoff pleasure - https://www.mpgh.net/forum/267-vindic...s-hfs-mod.html
    So the friendly version just gets the bosses HP down to mere 20%, rite?
    And it says you have a 1-hit break off mod too?

  11. #116
    UlRRvtk7's Avatar
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    I don't. But someone posted a mod that causes a breakoff at the first flinch. It's on the front section somewhere.

    And yes, breakoff bosses down to 20% HP for an easy kill post-breakoff. Everything else is at 10HP including non-breakoff bosses.

  12. #117
    qtimporta's Avatar
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    Quote Originally Posted by UlRRvtk7 View Post
    I don't. But someone posted a mod that causes a breakoff at the first flinch. It's on the front section somewhere.

    And yes, breakoff bosses down to 20% HP for an easy kill post-breakoff. Everything else is at 10HP including non-breakoff bosses.
    Been trying it and its a lot of fun, tho I kinda suck at break offs, lol.

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