Originally Posted by
scimmyboy
prolly didnt link the d3dx9 libraries and or included the header files.
i straight clicked the SLN files and converted them all to C++ 2010. i did include all the d3d9 info and had no errors in any of the code
i'm even getting compile errors with the Lithtech Jupiter C++ files STARIGHT FROM THE COMPANY lol!
edit: here is the error from nubz v1 base (all i added was aimbot for my own private use)
Code:
1>------ Build started: Project: NubzD3DTabs, Configuration: Release Win32 ------
1>Build started 26/01/2011 03:43:26.
1>InitializeBuildStatus:
1> Touching "Release\NubzD3DTabs.unsuccessfulbuild".
1>ClCompile:
1> All outputs are up-to-date.
1> aimbot.cpp
1>..\..\Gellin VIP\CA_unk_base_v1\aimbot.cpp(1): warning C4627: '#include "aimbot.h"': skipped when looking for precompiled header use
1> Add directive to 'StdAfx.h' or rebuild precompiled header
1>..\..\Gellin VIP\CA_unk_base_v1\aimbot.cpp(517): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "StdAfx.h"' to your source?
1> NubzD3DTabs.cpp
1>NubzD3DTabs.cpp(18): error C2374: 'Aimbot' : redefinition; multiple initialization
1> NubzD3DTabs.cpp(9) : see declaration of 'Aimbot'
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:02.29
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
even with this base unedited i got the same sort of error