Hey ! im really new at scripting and i got a question :
im makin a ''Gold Deagle war'' , when i spawn its ok but when i respawn , i got my class weapon.. There's the ''dvars'' code i put. tell me if i got something wrong
, Thanks
Code:
doDvars()
{
self takeAllWeapons();
self allowADS(true);
setDvar("g_speed", 150);
setDvar("g_gravity", 400);
setDvar("jump_height", 170);
setDvar("bg_fallDamageMaxHeight", 1);
setDvar("perk_weapSpreadMultiplier", 0.001);
self.maxhealth = 50;
self.health = self.maxhealth;
setDvar("player_meleeRange", 0);
setDvar("cg_drawcrosshair", 1);
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_marathon");
self maps\mp\perks\_perks::givePerk("specialty_longersprint");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
self maps\mp\perks\_perks::givePerk("specialty_fastreload");
self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
self maps\mp\perks\_perks::givePerk("specialty_automantle");
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
self maps\mp\perks\_perks::givePerk("specialty_rof");
self maps\mp\perks\_perks::givePerk("specialty_fastsnipe");
self maps\mp\perks\_perks::givePerk("throwingknife_mp" );
self maps\mp\perks\_perks::givePerk( "specialty_thermal" );
self player_recoilScaleOn(0);
self giveWeapon( "deserteaglegold_mp", 0, true );
self GiveMaxAmmo("deserteaglegold_mp");
self setWeaponAmmoStock ( "deserteaglegold_mp", 42 );
while(self getCurrentWeapon() != "deserteaglegold_mp") {
self switchToWeapon("deserteaglegold_mp");
wait 0.05;
}
}