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  1. #1
    EpicPlayer's Avatar
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    Pack a punch and more...

    Hey guys, Yamato and me have been improving Arasonic's pre-released Zombie mod... (Also been making more stuffs by our own :P)

    A picture, explains more than thousand words... so I guess this video explains more than that:


    Last edited by EpicPlayer; 02-16-2011 at 08:49 AM.

  2. The Following 9 Users Say Thank You to EpicPlayer For This Useful Post:

    adu.12 (02-16-2011),cgallagher21 (02-26-2011),ImTheLastNightmare (02-20-2011),jorricks3 (02-20-2011),MuLtiHuNTeR (02-17-2011),rangg (02-16-2011),StewieGriffin (03-12-2011),Yamato (02-16-2011),YuDi21 (02-16-2011)

  3. #2
    Yamato's Avatar
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    Nice post, , in the video arent shown all the things, what we did is:

    -Pack a Punch: works with all guns and different upgrades for each weapon, :P
    -Balistic Knife: who said that is not posible??? , you can see it in the last 3 seconds of video.
    -Nova Gas: you can see it perfectly in video
    -QuickRevive: works very well, but we are going to improve it
    -Black Ops Chopper Gunner with 2 different helicopter models,
    -Juggernaut: is not shown very well in video. It gives the player 200 health, it changes the HUD for the juggernaut and when the attacker hits the juggernaut it appears the juggernaut icon when you hit(like in CoD4 and WaW)

    And now, we are making more stuff.

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    adu.12 (02-16-2011)

  5. #3
    lucianolopes700's Avatar
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    Quote Originally Posted by Yamato View Post
    Nice post, , in the video arent shown all the things, what we did is:

    -Pack a Punch: works with all guns and different upgrades for each weapon, :P
    -Balistic Knife: who said that is not posible??? , you can see it in the last 3 seconds of video.
    -Nova Gas: you can see it perfectly in video
    -QuickRevive: works very well, but we are going to improve it
    -Black Ops Chopper Gunner with 2 different helicopter models,
    -Juggernaut: is not shown very well in video. It gives the player 200 health, it changes the HUD for the juggernaut and when the attacker hits the juggernaut it appears the juggernaut icon when you hit(like in CoD4 and WaW)

    And now, we are making more stuff.
    Didnt saw the chopper gunner only the sign that it is aviable

  6. #4
    Yamato's Avatar
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    Quote Originally Posted by lucianolopes700 View Post
    Didnt saw the chopper gunner only the sign that it is aviable
    You couldnt see it because is not in the video, we“ll do another preview this week,

  7. #5
    adu.12's Avatar
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    Link plz:!

  8. #6
    YuDi21's Avatar
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    cool, its the best!
    Last edited by YuDi21; 02-16-2011 at 08:41 AM.

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    adu.12 (02-16-2011)

  10. #7
    aIW|Convery's Avatar
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    Good job :3

    Will this only be enabled for zombie style gameplay or do you think it could work at all for TDM?

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  12. #8
    Yamato's Avatar
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    Quote Originally Posted by aIW|Convery View Post
    Good job :3

    Will this only be enabled for zombie style gameplay or do you think it could work at all for TDM?
    In the video, we are not playing zombies, , you can put it anywhere.

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    adu.12 (02-16-2011)

  14. #9
    EpicPlayer's Avatar
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    Ofc, other perks and boxes could be made with this
    It's easy to edit

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    adu.12's Avatar
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    you can set bot normal plz
    cause the bot is idiot they can't fire and turn around it's so bad!

  16. #11
    EpicPlayer's Avatar
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    Quote Originally Posted by adu.12 View Post
    you can set bot normal plz
    cause the bot is idiot they can't fire and turn around it's so bad!
    This is just for showing the boxes and the other things itself, the bots are there for testing.

  17. #12
    YuDi21's Avatar
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    Quote Originally Posted by adu.12 View Post
    Link plz:!
    lol
    [PREVIEW]

    packapunch
    hm
    u use class set?
    if(self getClass)? hmmm, forgot
    case WEAPON_SMG: etc?

    release date plsss

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  19. #13
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    Quote Originally Posted by YuDi21 View Post
    lol
    [PREVIEW]

    packapunch
    hm
    u use class set?
    if(self getClass)? hmmm, forgot
    case WEAPON_SMG: etc?

    release date plsss

    No,

    It was very easy, , release date...mmm, dont know.

  20. #14
    Arasonic's Avatar
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    Can't say I like it, but good job for continuing I guess

  21. #15
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    Mhm..the balistic knife isnt that hard to do..
    self giveWeapon("usp_akimbo_mp", 0, true); yes it better coz have odd knife animation
    and
    MagicBullet "throwingknife_mp" and etc.
    Good job anyway and maybe make juggornog permanent..

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