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  1. #1
    xbeatsszzx's Avatar
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    Tweak Up Your Radar!

    could be useful

    Code:
    struct CompassStyle{    float            x1, y1;    float            y2, x2;};struct Radar_Angle{  float Pos_X;  float Pos_Y;  float Size_W;  float Size_H;  float style1;  float style2;};
    Code:
    void (__cdecl *CG_DrawCompassMap)(int noidea, int disableRotation, CompassStyle* Style, Radar_Angle *Pos, qhandle_t shader, vec4_t color, int disable ) = (void (__cdecl *)(int ,int , CompassStyle* , Radar_Angle *, qhandle_t , vec4_t , int ))0x45A130;
    usage:

    Code:
     Radar_Angle Pos;
        Pos.Size_W =  Your Hack Radar Size;
        Pos.Size_H =  Your Hack Radar Size;
        Pos.Pos_X = Your Hack Radar Pos;
        Pos.Pos_Y = Your Hack Radar Pos;
        Pos.style1 = 1;
        Pos.style2 = 1;
        CompassStyle CompassSt = { Pos.style1, Pos.style2 };
        CG_DrawCompassMap(0, 0, &CompassSt, &Pos , 0, colorWhite, 0 );
    Code:
    if ( setcase > 284 )
      {
        switch ( setcase )
        {
          case 317:
            if ( (unsigned __int8)sub_4C12B0("compassGridEnabled") )
            {
              v24 = color;
              v30 = 1;
    LABEL_23:
              CG_DrawCompassMap(a1, 0, (int)&Style, (int)&Radar_Angle, shader, v24, v30);
            }
            break;
          case 324:
            sub_4825A0(a1, 0, &Style, &Radar_Angle, shader, color);
            break;
          case 325:
            sub_47F600(a1, 0, (int)&Style, (int)&Radar_Angle, color);
            break;
          case 328:
            sub_677AD0(a1, 0, &Style, &Radar_Angle, shader, color);
            break;
          case 312:
            sub_451620(a1, 0, (int)&Style, (int)&Radar_Angle, color);
            break;
          case 332:
            sub_5058E0(a1, 0, (int)&Style, (int)&Radar_Angle, color);
            break;
          case 376:
            sub_5E4C60(a1, 0, (int)&Style, (int)&Radar_Angle, color, shader);
            break;
          case 331:
            CG_DrawStretchSelfAngle(a1, (int)&Radar_Angle, shader, color);
            break;
          case 294:
          case 295:
          case 296:
          case 297:
            sub_5C15A0(a1, (int)&Radar_Angle, setcase - 294, color, shader);
            break;
          case 290:
          case 291:
          case 292:
          case 293:
            sub_4F8660(a1, (int)&Radar_Angle, setcase - 290, color, shader);
            break;
          case 330:
            sub_7D2550(a1, shader, color);
            break;
          case 285:
            if ( !*((_DWORD *)v17 + 97185) )
              sub_7D4F20(shader);
            break;
          case 286:
            if ( !*((_DWORD *)v17 + 97185) )
              sub_7D5070(shader);
            break;
          case 287:
            if ( !*((_DWORD *)v17 + 97185) )
              sub_7D5110(shader);
            break;
          case 316:
            sub_7D54F0(a1, (int)&Style, (int)&Radar_Angle, color);
            break;
          case 351:
            sub_7D5700((int)&Radar_Angle, a1, color);
            break;
          case 335:
          case 379:
            sub_7D7A20(shader, color);
            break;
          case 391:
            sub_7D7C20(shader, color);
            break;
          case 339:
            sub_7D76C0(&Radar_Angle, color);
            break;
          default:
            goto LABEL_92;
        }
      }
    Credits:
    King-orgy
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  2. The Following User Says Thank You to xbeatsszzx For This Useful Post:

    geforce210 (02-27-2011)

  3. #2
    Leaf's Avatar
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    lol make one for us(mpgh), this will get radar all over the map?
    Ex-



    Previous Names: Leaf, Acinonyx, Fawkes.


  4. #3
    geforce210's Avatar
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    mate im new on this but where need i to paste this ?

  5. #4
    xbeatsszzx's Avatar
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    Quote Originally Posted by geforce210 View Post
    mate im new on this but where need i to paste this ?
    I think u need to compile this in a dll.
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  6. #5
    Greez0513's Avatar
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    Where i have to write these things?

  7. #6
    cardoow's Avatar
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    visual studio in a dll on a enginerenderer

  8. #7
    xbeatsszzx's Avatar
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    Quote Originally Posted by Greez0513 View Post
    Where i have to write these things?
    Plz read the rules b4 posting..u just bumped an old thread.
    I Am on this site for the mods for mw2 ONLY. Not hacks.