NoSpread will automaticcaly turn off, that's why your code has to be like this:
int Spread = 0;
void spread()
{
if(GetAsyncKeyState(VK_NUMPAD9) )
{
if(Spread)
{
Spread = 0;
}
else
{
Spread = 1;
}
if(Spread)
{
*(float*)OFS_NOSPREAD = 0;
}
}
who can help me with turn no spread off and find a playerpointer and a addy logger
i have this with turn no spread off
void spread()
{
if(GetAsyncKeyState(VK_NUMPAD9) &1)
{
*(float*)OFS_NOSPREAD = 0;
}
}
who can help me pers i thnx
NoSpread will automaticcaly turn off, that's why your code has to be like this:
int Spread = 0;
void spread()
{
if(GetAsyncKeyState(VK_NUMPAD9) )
{
if(Spread)
{
Spread = 0;
}
else
{
Spread = 1;
}
if(Spread)
{
*(float*)OFS_NOSPREAD = 0;
}
}
norto (03-08-2011)
i had
void sniperspread ()
{
if(ADR_SCOPE != 1)
{
*(float*)OFS_NOSPREAD = 1;
}
}
void sniperspreadoff ()
{
if(ADR_SCOPE != 0)
{
*(float*)OFS_NOSPREAD = 0;
}
}
but spread dint go off
who can help me whit it?
Last edited by norto; 03-08-2011 at 10:48 AM.
what about this i write this but i dint make it up:
u dont put void unless somthing but look: nospread:
if it for menu it's:
//look below for no menu//
if(NoSpread == 1)
{
*(float*)OFs_Nospread = 0;
}
if(NoSpread == 0)
{
*(float*)OFS_Nospread = 1;
}
or for no menu it's: (on/off)
//this worked for me// on my no menu
//On nospread // on
if(GetAsyncKeyState(VK_F1))
*(float*)ADR_NOSPREAD = 0;
//Off nospread // off
if(GetAsyncKeyState(VK_F2))
*(float*)ADR_NOSPREAD = 1;
press thanks
//Off nospread // off
if(GetAsyncKeyState(VK_F2))
*(float*)ADR_NOSPREAD = 1; dont word
i want is scope on is that spread on to on in
(sniper cqc :P)
then can i always snipe in cqc and shoot always with sniper whit no spread
Last edited by norto; 03-08-2011 at 11:49 AM.
zerohead (03-08-2011)
norto (03-08-2011)
norto (03-08-2011)
thnx
but is no spread then on?
void spread()
{
if(GetAsyncKeyState(VK_NUMPAD9) )
{
if(Spread)
{
Spread = 0;
}
else
{
Spread = 1;
}
if(Spread)
{
*(float*)OFS_NOSPREAD = 0;
}
}
dont work
Last edited by norto; 03-08-2011 at 11:51 PM.
i dont think u can have no spread and scope in same hack
but do this:
for no menu : ( or for menu add: if (nameofhack = 1)
if(GetAsyncKeyState(VK_'yourcontrolhere') &1)
{
*(int*)Scope = 1;
}
else
{
*(int*)Scope = 5;
}
if(GetAsyncKeyState(VK_'yourcontrolhere') &1)
{
*(float*)Nospread = 0;
}
if dnt work tell me and ill fix
void spread()
{
if(GetAsyncKeyState(VK_NUMPAD9) )
{
if(Spread)
{
Spread = 0;
}
else
{
Spread = 1;
}
if(Spread)
{
*(float*)OFS_NOSPREAD = 0;
}
}
this dont work
how jou do nospread off?
Last edited by norto; 03-09-2011 at 03:33 AM.
can you help us make noMenu Hack in Warrock Philippines
when we make noMenu hack
after 12 hours Game guard detects it
then we make hack again
and after 12 hours game guard detects it
what do you think is the problem
First the NoSpread is Adr not Ofset so it will be like this
Enjoy and about the PH warrock it's normal that the hack get detectedCode:void NoSpread(){ *(float*)ADR_NoSpread = 0; }
It doesn't matter how you call it xD
If you added to your addys the line:
So make it:Code:#define ADR_NOSPREAD 0x00Addy
If you added to your addys the line:Code:*(float*)ADR_NOSPREAD = 0;
So make it:Code:#define OFS_NOSPREAD 0x00Addy
Wizdom-X, the scope source isn't yours.. you should give credits also.Code:*(float*)OFS_NOSPREAD = 0;
The correct Scope source is:
Code:void Scope () { if(GetAsyncKeyState(VK_RBUTTON)) { *(int*)(Addr_Scope) = (int)1; } else { *(int*)(Addr_Scope) = (int)5; } }
Last edited by TheCamels8; 03-09-2011 at 08:44 AM.