Thread: Help PLS

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  1. #1
    Skinnlaw's Avatar
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    Help PLS

    Okay Im using this:

    Code:
    #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll" ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll" ) != NULL )
    return true;
    return false;
    }
    void __cdecl PushToConsole(const char* szCommand )
    {
    DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
    if( dwCShell != NULL )
    {
    DWORD *LTClient = ( DWORD* )( 0x3781CE30 );
    void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    __asm
    {
    push szCommand;
    call CONoff;
    add esp, 4;
    }
    }
    }
    
    
    
    
    void main()
    { 
    bool framespersecond = false;
    while(true)
    {
    
    
    if(GetAsyncKeyState(VK_HOME)<0){ // Fps
    if(framespersecond){
    PushToConsole("ShowFps 0");
    framespersecond = false;
    } else {
    PushToConsole("ShowFps 1");
    framespersecond = true;
    }
    }
    }
    
    
    Sleep(350);
    
    }
    DWORD WINAPI dwHackThread(LPVOID) {
    while( !IsGameReadyForHook() )
    Sleep(300);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    {
    return TRUE;
    }
    }
    But the PushToConsole Method is detected, can anyone give me new method ?

    BTW: The LTClient is the current one of CShell.dll for europe
    Last edited by Skinnlaw; 03-26-2011 at 04:45 AM.

  2. #2
    dugindog's Avatar
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    sorry private one

  3. #3
    _Fk127_'s Avatar
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    You also need to hook into one of the game's internal D3D functions.



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  4. #4
    Sid's Avatar
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    Wait if this is EU I think you should post in EU

  5. #5
    CAFlames's Avatar
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    Why dont you follow it in cshell and---- nvm... you dont no c++ ;P

    Current Works:
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    Quote Originally Posted by m_t_h View Post

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  6. #6
    NOOB's Avatar
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    Quote Originally Posted by CAFlames View Post
    Why dont you follow it in cshell and---- nvm... you dont no c++ ;P
    Looking at the CShell is ASM not C++...

  7. #7
    whit's Avatar
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    Quote Originally Posted by dugindog View Post
    sorry private one
    So your LTClient is Private ? or PTC methoD?
    Either way Just dont post if it is

  8. #8
    NOOB's Avatar
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    lol it wasn't taken

  9. #9
    whit's Avatar
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    Quote Originally Posted by ᴺᴼᴼᴮ View Post
    lol it wasn't taken
    Gib me Account

  10. #10
    NOOB's Avatar
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    Quote Originally Posted by whit View Post
    Gib me Account
    you can be NoRecoil3
    Last edited by NOOB; 03-26-2011 at 12:59 PM.

  11. #11
    whit's Avatar
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    Quote Originally Posted by ᴺᴼᴼᴮ View Post


    you can be NoRecoil3
    Dats Obvious
    Hmm
    LTClient.Default

  12. #12
    NOOB's Avatar
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    Quote Originally Posted by whit View Post
    Dats Obvious
    Hmm
    LTClient.Default
    They don't let you put periods in names.

    How about SkelModelStencil

  13. #13
    CAFlames's Avatar
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    Quote Originally Posted by ᴺᴼᴼᴮ View Post


    Looking at the CShell is ASM not C++...
    I was saying that he should follow in olly or something and then do some other stuff but he doesnt no c++ so if he does it wont help him.

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
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    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  14. #14
    Sixx93's Avatar
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    if u will ever take a working ptc method, the hack won't work, because u need to hook a D3D function to call the ptc commands

  15. #15
    _Fk127_'s Avatar
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    Quote Originally Posted by ᴺᴼᴼᴮ View Post


    They don't let you put periods in names.

    How about SkelModelStencil
    GameClientShell



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