sounds childish
This idea has not yet been justified, but it doesn't seem impossible. This can probably only be done using C/C++. We should all know that Combat Arms runs two MP3 files located in Game\BGM for the background music at the start of the game and while waiting in a room.
Idea: Is it possible to create an executable and modify the header to make it an MP3 therefore making it so when the MP3 file runs, we can somehow "control" Engine.exe?
Problems
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1. MP3's cannot be run as executables. If the game were to "play" the executable as a music file, it would give you a headache. The bytes would be in a completely different encoding.
2. So what? If one of these executables were detected by HackShield, the game would terminate its own process and this would be unsuccessful.
Any ideas, programmers? Excuse me if this idea sounds childish...
sounds childish
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Last edited by Hispiforce; 08-13-2008 at 07:49 PM.
in other words, this might be a vulnerability we can exploit
What the fuck? That makes no sense.
i know what your saying disguise a hack as an mp3 that would inject when the BGM is being called for from CA? am i right well see that is a good idea and im sure it can be done but no need we have Harold and his bypasses so we can use what ever hacks we want
I've already got a modified Combat Arms executable that runs any dll we ask input into it. What do you want me to do to CA? Make it cry? Give it nipples? Make it fail? Make it kick Nexon in the groan?
Stop flaming each other, it helps no one, and causes a step backwards rather than a step forwards.
Read the rules before you decide to voice your opinion.
Check your Grammar/Spelling/Facts before typing, otherwise I or another member will do it for you. And that just makes you look stupid.
BRING BACK BT, BRING BACK SAGA, BRING BACK VF, BRING BACK MPGHCRAFT, BRING BACK HABAMON
8 years later and CyberStriker never recieved this program.
Lmao, That 8y old post revive.