[new version ezBossX2]
SP issues corrected.. You can fill your SP bar(1mil points) by a normal attack or kick with any class.
New Skill Edits:
Key[L = left click / R = right click (example LLLR left click, left click, left click, right click)]
Sword Fiona:
*Smash_01 and Smash_4 swapped. Means LR = Amaranth Kick.
*Amaranth Kick edited- Amaranth kick now starts with a [Scythe Evy Blink](although a small one/next version hope to have a full length blink in this). The Blink leads into the Amaranth Kick which is followed up by a cool fire_and_lightning projectile.
Sword Lann:
*LLLLRL is now activated with just LL. This MUST be timed correctly! Mashing LL will do normal combo. If you press L and wait halfway through the swing and press L again this attack will be executed.
*This skill has also been edited. It now uses the graphic effect of darkstorm cloud and ground effects. The damage range of this skill has been raised significantly to match the graphic range of storm effect.
Spear Lann:
*Smash_01 and Smash_4 swapped. That means you can spin2win with LR
*This skill has also been edited. Now while spinning you will shoot Succubus Bolts in the movement direction. ie If you are spinning with no movement key pressed they will shoot forward. If you are spinning and holding "D" they will shoot to the right etc...
Staff Evie: Because I failed to mention it with the last release I will now. The spell charge time has been reduced for tier3/4. This means you can "Click to charge" Tier 3 and 4 spells just like you normally can Tier 1 and 2 and they charge in the same time as Tier 1 normally does.
NOTE:.
*3455D56EADC985B8A163D0B81AD2B2B4F7D470C0.hfs -- Fiona
*F3CD0739B72CC50FE4A619A78AECF84B5CB0121D.hfs -- Lann
*1725BDA3ADE5793E823E9F33DD7AA434EA49D943.hfs -- Evie
NOTE:
763xx and 564xx in this version only has minor changes (mostly SP fix). 286xxxx has no changes in this version so you won't need to replace it if your already using ezBossX version 1.
--- OLDER INFORMATION BELOW ---
This zip contains 6 .hfs..
286FE9924483F382029EF68BA6C260B3C2563BF9.hfs
564E36A29E02897F48E11F46315ADB840C268E3E.hfs
763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B.hfs
1725BDA3ADE5793E823E9F33DD7AA434EA49D943.hfs -- EVY
3455D56EADC985B8A163D0B81AD2B2B4F7D470C0.hfs -- Fiona
F3CD0739B72CC50FE4A619A78AECF84B5CB0121D.hfs -- Lann
If you just want buffs/trans use Class hfs + 286xx(db).
If you don't want certain features your gonna have to figure out what to use, otherwise use all 6 for awesomeness.
(I will try to remember everything many edits)
Features-
Default-(without buffs)
Attack speed is increased by default. Not a huge amount but significant.
Evy has godmode by default via mana shield.
Lann can use gliding fury after 1 normal attack.
Stamina regen is instant by default.
Looting/PIcking up is instant action.
Mining Bombs have a huge range and do 2000 damage.
Hand Bombs are 1hk and has huge range.
Spears are 1hk.
All kicks are 1hk.
Objects are 1hk.
Sticky bomb does 2000 damage and has huge range + huge breakoff range. Thanks to valid name for finding the sticky breakoff. Thanks to JohnnyOmm55 for posting it.
All breakoffs are set to 1 flinch.
Evy skill Tree is set like my last mod. Blind arrow tier1 right side, ice bolt 2nd tier right side.
Evy skills have no cooldown.
Blind Arrow fires super fast.
Scythe evie can dead symbol and bloody thread in huge area many targets.
GOLEM IS ON CRACK!!! SO FUN!
Pistol is 1hk.
Summon Wisp is 1hk invincible and infinite time.
Evies skill mana ember is modified: It now performs Scythe Skill Blink right into a Mana Ember. Mana Ember can be held as long as you want and absorbs tons of damage and has faster exit to run time. (try letting irikul knock you around as ember. ) I love this edit.
SP bar is modded to hold 1mil SP and it works. (sp skills are not free in this mod)[While transformed you will earn TONS of SP by attacking]. I'm pretty sure I edited kick to give high SP too.
Transformation:
THERE IS NO TRANS BUG IN THIS VERSION YOU WILL GAIN PATH EXP USING EMOTE TRANSFORMATIONS (ONCE PER HOUR)!
F-6(jumping) = Dark Knight and F-7(salute) = Paladin, like before.
Stamina is infinite.
Trans is long duration, invincibility long duration.
Slight attack speed boost.
Staff Evie normal attack is 1hk
Smash for all char is 1hk.
Sp is built rapidly (1million SP limit)
Extra damage Orbs from paladin are up to 100 targets 1hk.
PRojectile Skill range + couple lann smashes = HUGE
Buffs:
Like before F-5(greet) = Super Buffs.
Largely toned down from previous releases.
Slight attack speed boost.
Invincibility.
Infinite Stamina.
You will 1hk some stuff but not everything. Damage is high.
Armor hp regen (cant verify working 100%)
I really feel like I'm forgetting stuff.... Anyways enjoy farming bosses like no tomorrow.. I know I am...
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Click For VirusTotal
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---- AUTOIT BREAKOFF FARMING SCRIPTS ----
THESE AUTOIT SCRIPTS ARE DESIGNED TO SPAM ONE BOAT TO FARM BREAKOFFS. THESE PARTICULAR SCRIPTS ARE DESIGNED ON CERTAIN MISSIONS AND WILL NEED TO BE MODIFIED FOR OTHER BOATS(YOU MAY NEED TO SKIP MORE THEN ONE MAP FRAME, YOU MAY NOT START IN BOMB RANGE OF THE BOSS--ETC ETC...)
THESE AUTOIT SCRIPTS ARE MADE FOR RESOLUTION 1920X1080. IF YOURS IS OTHERWISE YOU WILL HAVE TO MODIFY THEM.
Directions: Compile in Autoit then run or run with Autoit.
Make sure your console keybinds match the scripts commands(it is all commented) or make sure you edit the script to match your keybinds.
Make sure you made any edits necessary.
Enter a boat that you want to spam.
Use a monster no delay method
Make sure the (in game) arrow is movable. Press home to start. End to stop.
Get on a lag free channel.
KLAUS:
Code:
Opt("WinWaitDelay",100)
Opt("WinDetectHiddenText",1)
Opt("MouseCoordMode",0)
Global $boatbot
HotKeySet("{HOME}", "start")
HotKeySet("{END}", "stop")
While 1
;sleep(500)
WEnd
; -------- Functions -------------------
Func start()
$boatbot = Not $boatbot
While $boatbot
_WinWaitActivate("Vindictus","")
MouseClick("left",98,935,1)
sleep( 30000 )
; Numpadsub is my hotkey for skip to next map sector.
Send("{NUMPADSUB}")
sleep ( 20000 )
; F7 is to transform paladin (to get the path points)
send("{F7}")
sleep ( 500 )
; {NUMPADMULT} is my keybind for sticky bombs
send("{NUMPADMULT}")
sleep( 500 )
;pull out the sticky bomb
Send("f")
sleep ( 1500 )
;throw the sticky
MouseClick("left",960,540,1)
sleep ( 10000 )
;7 is my keybind for handbombs
Send("7")
sleep ( 500 )
;pull out handbomb
send("f")
sleep( 500 )
;throw handbomb
MouseClick("left",960,540,1)
sleep ( 90000 )
;click replay boat
MouseClick("left",199,700,1)
sleep ( 20000 )
WEnd
EndFunc ;==>start
#region --- Internal functions Au3Recorder Start ---
Func _WinWaitActivate($title,$text,$timeout=0)
WinWait($title,$text,$timeout)
If Not WinActive($title,$text) Then WinActivate($title,$text)
WinWaitActive($title,$text,$timeout)
EndFunc
Func stop()
Exit
EndFunc ;==>stop
DETHRONE THE WHITE TYRANT:
USE THE SCRIPT ABOVE(KLAUS) AND REPLACE THE FUNCTION (START)
THIS SCRIPT IS DESIGNED TO RUN SLOW WITH NO WEAPON.
Code:
Func start()
$boatbot = Not $boatbot
While $boatbot
_WinWaitActivate("Vindictus","")
;click start boat
MouseClick("left",98,935,1)
;wait for map to load
sleep( 30000 )
; Numpadsub is my hotkey for skip to next map sector.
Send("{NUMPADSUB}")
;wait for next sector to load
sleep ( 15000 )
; F7 is to transform paladin (to get the path points)
send("{F7}")
sleep ( 500 )
; {NUMPADMULT} is my keybind for sticky bombs and sprint
send("{NUMPADMULT}")
sleep( 500 )
;run to kobolds avoid ice
send("{w down}")
Sleep ( 5000 )
send("{a down}")
sleep ( 550 )
send("{a up}")
sleep ( 35000 )
send("{w up}")
;wait for kobolds eating then run forward again.
sleep ( 15000 )
;run to boss
send("{w down}")
Sleep ( 10000 )
send("{w up}")
;wait for boss to come out
sleep ( 20000 )
;pull out the sticky bomb
Send("f")
sleep ( 1500 )
;throw the sticky
MouseClick("left",960,540,1)
sleep ( 10000 )
;7 is my keybind for handbombs
Send("7")
sleep ( 500 )
;pull out handbomb
send("f")
sleep( 500 )
;throw handbomb
MouseClick("left",960,540,1)
;wait extra for battle complete screen *I often lag here.
sleep ( 90000 )
;click replay boat
MouseClick("left",199,700,1)
;wait for boat to load
sleep ( 20000 )
WEnd
EndFunc ;==>start