@Heartview
do you reckon there will be a 1.6.6 or 1.6.7 within the next few days?
well he might do another bug fix cause of the cpu hog bug
he might have fixed it
and i went on the word of notch and he gave more bug fixes
1.6.5:
* Tweaked the connection reading code a lot. Hopefully this helps.
* Changed the “limit framerate” option to a “framerate cap” option.
* Added “Advanced OpenGL” again
* Players riding anything or sleeping in anything will stop doing so when they leave the game now
* Removed the minecraft version number from the main game window. It’s still available in the title screen
* Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
* Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
* Fixed dropped damaged items vanishing after a single use after being picked up
* Fixed dropped items not getting ejected from blocks properly
* Fixed the achievements window rendering some graphics outside the clip window
* Fixed players saving while sneaking being loaded too high up
* Fixed shift+click transferring items causing a crash when the target container is full
* Fixed lighting updates sometimes not happening correctly
* Fixed the players health appearing to be full when entering/exiting the nether
* Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug
Source Filmmaker Animator/Poster Maker
Former Minecraft Minion
Film Enthusiast
TF2 Player
Ah, yes, a great update. I can finally built my TNT village without lag.
1.7 adventure will be epic.