Thread: PTC Method :D

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  1. #16
    NexonGuard's Avatar
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    Quote Originally Posted by DeadLinez View Post
    ; means a comment../fp
    Send to me your LTBase class with 1 line of code

  2. #17
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    Quote Originally Posted by NexonGuard View Post
    Send to me your LTBase class with 1 line of code
    /fp x2, the class aint 1 line, to call it is line, find it yourself leecher..

  3. #18
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    Talking

    Quote Originally Posted by DeadLinez View Post
    /fp x2, the class aint 1 line, to call it is line, find it yourself leecher..
    /fp i not a leecher!

    i'm Unverified User and NexonGuard

  4. #19
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    Quote Originally Posted by NexonGuard View Post
    /fp i not a leecher!

    i'm Unverified User and NexonGuard
    /fp

    Stupit

    Just use the one Flameswor10 posted o.O
    troll says: FUK YO COUCH NIGGA!
    V
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  5. #20
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    /appears momentarily to post my one-liner solution

    Code:
    (*(int (*)(const char *)) (*((int *) 0xLTCLIENT) + 0x208))("SkelModelStencil 1");
    /disappears back into obscurity

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    -Dimensions- (07-23-2011),flameswor10 (07-23-2011)

  7. #21
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    Even though I DONT HAVE ANY idea what this means. I still like it. Thanked.

  8. #22
    dllbaseII's Avatar
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    i will test it
    .


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  9. #23
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    Quote Originally Posted by LtCommaro View Post
    Even though I DONT HAVE ANY idea what this means. I still like it. Thanked.

  10. #24
    PikaMucha_Itu's Avatar
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    Quote Originally Posted by flameswor10 View Post
    Code:
    void __cdecl RunConsoleCommand( const char* cCommand)
    {
    	void* address = ( void* ) ADDR_CONSOLEUNWRAPPED;
    
    	__asm
    	{
    		Push cCommand
    		call address
    		add esp, 0x4
    	}
    }
    Much smaller, Much Simpler, Much easier.
    very good this method !

  11. #25
    Victoria's Avatar
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    It will not work.
    Bad ASM syntaxes...

  12. #26
    PikaMucha_Itu's Avatar
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    Besides is pretty messy, it works in CA BR.

  13. #27
    yodaliketaco's Avatar
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    Quote Originally Posted by baraozin View Post
    My horrible PTC method

    Code:
    
    VOID CosolePush(CONST CHAR *Command)
    {
    
    	
    __asm {
    
    PUSHAD;
    NOP;
    MOV EAX, LTClientEXE; 
    WAIT;
    MOV EBX, LTClientEXE;
    WAIT;
    NOP;
    CMP EAX, EBX;
    NOP;
    add eax, 4
    JZ Hello; 
    NOP;
    Hello:       
    NOP;
    PUSH Command;
    NOP;
    MOV EAX, LTClientEXE;
    NOP;
    CALL EAX;
    NOP;
    ADD ESP, 0x4;
    NOP;
    sub EDI, 0x5;
    sub esi, 0x1;
    POPAD;
    }
    }
    
    
    Chams push example:
    Code:
    ConsolePush("SkelModelStencil 1");
    Doesn't that entire thing ==
    Code:
    void ConsolePush(const char *command) {
    __asm {
    push command
    call LTClientEXE }}
    I don't know if this code would work... just that it has exactly the same result as your code.

  14. #28
    _Fk127_'s Avatar
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    Quote Originally Posted by yodaliketaco View Post
    Doesn't that entire thing ==
    Code:
    void ConsolePush(const char *command) {
    __asm {
    push command
    call LTClientEXE }}
    I don't know if this code would work... just that it has exactly the same result as your code.
    Almost, but you gotta fix the stack due to the cdcel calling convention
    Code:
    add esp, 4
    So something along the lines of:
    Code:
    void ptc(char* command){
    void* addy = *(void*)0xwhatever;
    __asm{
    push command
    call addy
    add esp, 4
    }
    }



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  16. #29
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    Anyone figured out why it would need variable arguments

  17. #30
    dllbaseII's Avatar
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    when i compile the hack some warnings are showed but the hack work perfectly

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