DareoTheOreo (07-21-2011),mitch1490 (08-11-2011),Sketchy (07-20-2011)
Well for the people who don't know or want to implement a script into their trainer follow this guide and you will soon under stand
Okay to start off heres a simple script below..
Now to put the script above for god mode to use.Code:Full God Mode //v99.2 <--- Current Version [Enable] 009FF50C: <--- Your Adress db 0F 84 <---- Double Byte To Enable [Disable] 009FF50C: // 0F 85 ? ? 00 00 8B 86 ? ? 00 00 83 E0 ? 83 F8 ? 0F 84 ? ? 00 00 8B ? 8B Ignore the above code since the adresses are the same for enable and disable. db 0F 85 <--- Your disable double bytes
Step1: Add a checkbox. Lets say you just started a brand new project and you put your veryfirst checkbox on the form so it would be CheckBox1.
Step 2: Double click the checkbox and should look like this:
To fix it simple delete the "{" and the "}" at the end so it will look like this.Code:private: System::Void checkBox1_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { } }; }
Steps 3: Time to add the enable and disable functions to the check box. So go to the file where you hold your codes and do this.Code:private: System::Void checkBox1_CheckedChanged(System::Object^ sender, System::EventArgs^ e); }; }
That is the basic structure of the check and unchecking commands of the checkbox. Now to add the things from the script into the structure.Code://Name Of Hack <---- This is optional good for organizations and prevent being mixed up with hacks. DWORD "THIS SPOT IS FOR A SUB NAME" = THIS SPOT IS FOR YOUR ADDY; BYTE SUB NAME GOES HERE[] = {DOUBLE BYTES GO HERE}; BYTE SUBNAMEGOESHERE[] = {DOUBLE BYTES GO HERE}; void Form1::checkBox1_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { if(this->checkBox1->Checked) { WriteMemory(SUB NAME,THIS SPACE IS FOR NUMBER OF BYTES,BYTES GO HERE); <--- Event if it is checked it uses the enable bytes. } else { WriteMemory(SUB NAME,THIS SPACE IS FOR NUMBER OF BYTES,BYTES); <--- If unchecked it sends disable bytes. } }
Code://Full Godmode <-- Name of hack DWORD FGM = 0x0043BD42; <--- "FGM" is full godmode which is my subname for this tut. 0x009FF50C is the adress. Note: Always add 0x before the adress so It declares it as a byte. BYTE enableFGM[] = {0x0F, 0x84}; <---enableFGM pretty much explains it self. And besides are the double bytes from the script. BYTE disableFGM[] = {0x0F, 0x84}; void Form1::checkBox1_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { if(this->checkBox1->Checked) { WriteMemory(FGM,2,0x0F, 0x84); } else { WriteMemory(FGM,2,0x0F, 0x85); <-- Number "2" in between the sub name and bytes are number of bytes. Very important. Lets say you have 4 bytes then it would be 4 and so on. } }
Follow this tut and you should be good! Thanks for reading and hope you learned something!
Resource Team: Feb/5/2012 - May/5/2012Middleman: April/25/2012 - September/16/12
DareoTheOreo (07-21-2011),mitch1490 (08-11-2011),Sketchy (07-20-2011)
good job dude... this is C++ right?
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0
Yes Sir it is.
@Jabuuty761
Please move this thread to the coding section.
And look at the message I sent you about my trainer release.
Resource Team: Feb/5/2012 - May/5/2012Middleman: April/25/2012 - September/16/12
It gives me an error :P can you help?
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0
I've made way to many mistakes... >.<
If you wish to come in contact with me, please @ mention me, or vm/pm me, or you can email dareon454@yahoo.com
Dareo's Inject (made by me and Shunnai) : Dareo's Inject
Dareo's Inject CA Version V1.0 (made by me and Shunnai) : Dareo's Inject CA Version V1.0