Whats your name in APB ill friend YOU
3D Boxes
Code:
void Boxes(UCanvas* pCanvas, APawn* Target, FColor Color)
{
//Valid Target Checks Here
{
FVector Min,Max,vVec1,vVec2,vVec3,vVec4,vVec5,vVec6,vVec7, vVec8;
FBox Returned;
Target->GetComponentsBoundingBox(&Returned);
if(Returned.IsValid)
{
Max = Returned.Max;
Min = Returned.Min;
{
vVec3 = Min;
vVec3.X = Max.X;
vVec4 = Min;
vVec4.Y = Max.Y;
vVec5 = Min;
vVec5.Z = Max.Z;
vVec6 = Max;
vVec6.X = Min.X;
vVec7 = Max;
vVec7.Y = Min.Y;
vVec8 = Max;
vVec8.Z = Min.Z;
vVec1 = WorldToScreen(pCanvas, Min);
vVec2 = WorldToScreen(pCanvas, Max);
vVec3 = WorldToScreen(pCanvas, vVec3);
vVec4 = WorldToScreen(pCanvas, vVec4);
vVec5 = WorldToScreen(pCanvas, vVec5);
vVec6 = WorldToScreen(pCanvas, vVec6);
vVec7 = WorldToScreen(pCanvas, vVec7);
vVec8 = WorldToScreen(pCanvas, vVec8);
pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec5.X, vVec5.Y, Color);
pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec8.X, vVec8.Y, Color);
pCanvas->Draw2DLine(vVec3.X, vVec3.Y, vVec7.X, vVec7.Y, Color);
pCanvas->Draw2DLine(vVec4.X, vVec4.Y, vVec6.X, vVec6.Y, Color);
pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec3.X, vVec3.Y, Color);
pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec4.X, vVec4.Y, Color);
pCanvas->Draw2DLine(vVec8.X, vVec8.Y, vVec3.X, vVec3.Y, Color);
pCanvas->Draw2DLine(vVec8.X, vVec8.Y, vVec4.X, vVec4.Y, Color);
pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec6.X, vVec6.Y, Color);
pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec7.X, vVec7.Y, Color);
pCanvas->Draw2DLine(vVec5.X, vVec5.Y, vVec6.X, vVec6.Y, Color);
pCanvas->Draw2DLine(vVec5.X, vVec5.Y, vVec7.X, vVec7.Y, Color);
}
}
}
}
Last edited by Margherita; 09-14-2011 at 02:08 PM.
Whats your name in APB ill friend YOU
}
}
}
}
Snickers...
Dead Island Hacks v1.5 By. Debohax
Contagion Hacks v1.5 By. Debohax
Debohax Injector v1.0 By. Debohax
Dying Light Hack v1.3 By. Debohax
[IMG]https://i303.photobucke*****m/albums/nn132/MercurySilverstone/Decorated%20images/gamegenie.jpg[/IMG]
Credits goes to lowHertz(?) for it. This guy is just a leecher.
Here is my original post, topic starter just posted it with missing everything out like a usual leecher.
This release comes from Killa/WantToBeTester many years ago (Possibly 4+ Years).
It is 3D bounding boxes for the pawn. Simple update to use with uNrEaL's APB SDK.
Credits
Killa/WantToBeTester
uNrEaL
This is a much better option as to the DrawDebugBox option as if also draws when player is behind objects due to the manual DrawLine.
Code:void Boxes(UCanvas* pCanvas, APawn* Target, FColor Color) { //Valid Target Checks Here { FVector Min,Max,vVec1,vVec2,vVec3,vVec4,vVec5,vVec6,vVec7,vVec8; FBox Returned; Target->GetComponentsBoundingBox(&Returned); if(Returned.IsValid) { Max = Returned.Max; Min = Returned.Min; { vVec3 = Min; vVec3.X = Max.X; vVec4 = Min; vVec4.Y = Max.Y; vVec5 = Min; vVec5.Z = Max.Z; vVec6 = Max; vVec6.X = Min.X; vVec7 = Max; vVec7.Y = Min.Y; vVec8 = Max; vVec8.Z = Min.Z; vVec1 = WorldToScreen(pCanvas, Min); vVec2 = WorldToScreen(pCanvas, Max); vVec3 = WorldToScreen(pCanvas, vVec3); vVec4 = WorldToScreen(pCanvas, vVec4); vVec5 = WorldToScreen(pCanvas, vVec5); vVec6 = WorldToScreen(pCanvas, vVec6); vVec7 = WorldToScreen(pCanvas, vVec7); vVec8 = WorldToScreen(pCanvas, vVec8); pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec5.X, vVec5.Y, Color); pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec8.X, vVec8.Y, Color); pCanvas->Draw2DLine(vVec3.X, vVec3.Y, vVec7.X, vVec7.Y, Color); pCanvas->Draw2DLine(vVec4.X, vVec4.Y, vVec6.X, vVec6.Y, Color); pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec3.X, vVec3.Y, Color); pCanvas->Draw2DLine(vVec1.X, vVec1.Y, vVec4.X, vVec4.Y, Color); pCanvas->Draw2DLine(vVec8.X, vVec8.Y, vVec3.X, vVec3.Y, Color); pCanvas->Draw2DLine(vVec8.X, vVec8.Y, vVec4.X, vVec4.Y, Color); pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec6.X, vVec6.Y, Color); pCanvas->Draw2DLine(vVec2.X, vVec2.Y, vVec7.X, vVec7.Y, Color); pCanvas->Draw2DLine(vVec5.X, vVec5.Y, vVec6.X, vVec6.Y, Color); pCanvas->Draw2DLine(vVec5.X, vVec5.Y, vVec7.X, vVec7.Y, Color); } } } }
Last edited by HOOAH07; 08-14-2011 at 06:02 AM.
i dont get why they even leech it as if someone on this forum is gonna use it they dont even know what to do whit it
in a other source code release topic they where even asking if someone could compile the code into a dll >_> and getting all mad cause noone would do it
Last edited by bwarrior; 08-14-2011 at 10:06 AM.