DOWNLAOD:
Visual C++ 2010 or 2008( I use 2008 )
The latest Directx SDk


( I WILL MAKE A BETTER TUTORIAL LATER )



First you find a working base(Recommended Hotkey)

Second find the Hack you wanna add to your hack
For Example SuperBullets

You take the address and find the bytes and add to your hotkey liek this:
Code:
 int AddressSuperBullets = 0x373F9C36;
if( GetAsyncKeyState( VK_F10 ) < 0 /*Self Explanitory*/ )
			{
				WriteOpCode( (PBYTE)AddressSuperBullets,(PBYTE)"\x90\x90\x90",3 );
			}else{
				WriteOpCode( (PBYTE)AddressSuperBullets,(PBYTE)"\x0F\x94\xC0",3 );
			}
You see these things: \x0F\x94\xC0? Well these are bytes. You need to find the correct bytes for the hack you want to work.

The bytes rarely change. What you need to update regularly is the Addresses! I will release a Easy hotkey base for Y'all ( C++ 2008 )