question 1:how to make sniper gun with no sway(do not move when ADS)?
question 2:how to make for example when I press right click to ADS, then I ADS, but then I right click again but it didn't toggled ADS(returned to hip fire) until player go to this place(but I want in variable inetger) to toggle again, I want this happened but how?
dsds1 (08-28-2011)
self allowADS(false);
Last edited by mathieutje12; 08-28-2011 at 10:31 AM.
Originally Posted by mathieutje12
again. Not as much this time. I do't know about you but to me it is pretty obvious that self player_recoilScaleOn(0); is no recoil. It says "recoilScale".Originally Posted by mathieutje12
Super-duper-hardscope:
And then you can add recoilScaleOn(0); too if you want it even more hardscopy.Code:setDvar ("player_breath_fire_delay", 0); setDvar ("player_breath_gasp_lerp", 0); setDvar ("player_breath_gasp_scale", 0); setDvar ("player_breath_gasp_time", 0); setDvar ("player_breath_hold_lerp", 9999); setDvar ("player_breath_hold_time", 9999);
The lines in my Steam are i's