Code:
CreateWalls((-1266.75, 735.848, -119.875),(-1261.53, 600.125, 49.8698));
CreateWalls((-1448.22, 793.047, -127.875),(-1510.88, 827.108, -127.875));
CreateWalls((-1509.87, 865.758, -83.2424),(-1462.13, 866.043, -36.1264));
CreateWalls((-1434.13, -150.994, -87.4952),(-1481.32, -150.709, -36.1313));
CreateWalls((-1267.4, 269.875, 152.125),(-1268.57, 206.125, 152.129));
CreateWalls((-1265.62, 645.874, 152.172),(-1266.61, 582.127, 152.125));
mgTurret1 = spawnTurret( "misc_turret", (-1277.71, 238.31, 178.648), "pavelow_minigun_mp" );
mgTurret1.angles = (0, 0, 0);
mgTurret1 setModel( "weapon_minigun" );
mgTurret2 = spawnTurret( "misc_turret", (-1269.87, 612.266, 177.387), "pavelow_minigun_mp" );
mgTurret2.angles = (0, 0, 0);
mgTurret2 setModel( "weapon_minigun" );