Originally Posted by
uzipuzzy
1. Aaah Thx
2 Worked Thx
3. Uhm what? xD
4. did only found one that i understand too install from izero but it's bugged after awhile you cant see it anymore so can you link me?
Em:
1. Np Maybe this:
level thread maps\mp\gametypes\_teams::balanceTeams();
2. Np
3. Look here:#include maps\mp\_utility; FACTION_REF_COL = 0; FACTION_NAME_COL = - Pastebin.com (Name it _teams.gsc and but in same folder as the _rank.gsc. Edit:
Code:
initScoreBoard()
{
setDvar("g_TeamName_Allies", "*TEAMNAME*");
setDvar("g_TeamIcon_Allies", getTeamIcon( "allies" ));
setDvar("g_TeamIcon_MyAllies", getTeamIcon( "allies" ));
setDvar("g_TeamIcon_EnemyAllies", getTeamIcon( "allies" ));
scoreColor = getTeamColor( "allies" );
setDvar("g_ScoresColor_Allies", scoreColor[0] + " " + scoreColor[1] + " " + scoreColor[2] );
setDvar("g_TeamName_Axis", "*TEAMNAME*");
setDvar("g_TeamIcon_Axis", getTeamIcon( "axis" ));
setDvar("g_TeamIcon_MyAxis", getTeamIcon( "axis" ));
setDvar("g_TeamIcon_EnemyAxis", getTeamIcon( "axis" ));
scoreColor = getTeamColor( "axis" );
setDvar("g_ScoresColor_Axis", scoreColor[0] + " " + scoreColor[1] + " " + scoreColor[2] );
setdvar("g_ScoresColor_Spectator", ".25 .25 .25");
setdvar("g_ScoresColor_Free", ".76 .78 .10");
setdvar("g_teamColor_MyTeam", ".6 .8 .6" );
setdvar("g_teamColor_EnemyTeam", "1 .45 .5" );
setdvar("g_teamTitleColor_MyTeam", ".6 .8 .6" );
setdvar("g_teamTitleColor_EnemyTeam", "1 .45 .5" );
}
(Maybe you just have to add it in the _rank.gsc in the doDvars() thread. The name line...)
4: https://www.mpgh.net/forum/308-call-d...4-09-10-a.html ???