Another new MapEdit
Screenshot
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Quarry()
{
CreateRamps((-5083, 1700, 70), (-4954, 1145, 94));
CreateWalls((-5151, 1793, 104), (-5062, 1801, 149));
mgTurret1 = spawnTurret( "misc_turret", (-4774, 1069, 175), "pavelow_minigun_mp" ); // minigun @ Bombhouse B
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 90, 0);
CreateGrids((-5616, 975, 528), (-5397, 1400, 528));
CreateWalls((-5639, 1288, 569), (-5638, 1400, 569));
CreateWalls((-5638, 1400, 569), (-5349, 1415, 569));
CreateElevator((-4455, 191, 80), (-5581, 1007, 543));
mgTurret1 = spawnTurret( "misc_turret", (-5393, 1222, 557), "pavelow_minigun_mp" ); // minigun out of map
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 0, 0);
CreateWeapon("cheytac_fmj_xmags_mp", 150, (-5386, 1101, 525), (0, 0, 0));
}
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Tihak