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  1. #1
    master131's Avatar
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    Some addresses for Spec Ops

    Code:
    Ammo Addresses:
    Tactical (flashbang, smoke, etc) - 0x137E6B0
    Lethal (semtex, frag, etc) - 0x137E6A4
    Secondary Stock - 0x137E638
    Secondary Clip - 0x137E6BC
    Primary Stock - 0x137E620
    Primary Clip - 0x137E698
    Claymores - 0x137E6C8
    C4 (and attachments?) - 0x137E6D4
    
    No Spread:
    Write 0x0 (byte) to 0x53A9D6 (disables perk checking). 
    Read the value from 0x1D33D80 as an integer (because it's a pointer) and then add 0xC to that value you read.
    Write 0.01 (float) to the final result
    In C++ this can be written as *(float*)(*(int*)0x1D33D80 + 0xC) = 0.01f; (assuming that you've injected into the game)
    In Cheat Engine, click 'Add Address Manually' and tick the Pointer box. 
    Put in 1D33D80 on the left box and C in the right box. 
    Make sure to select Float from the Type box.
    
    No Recoil:
    Write 0xEB (byte) to 0x4292EA.
    
    Instant Reload:
    Write 0xEB, 0x21 to 0x64717F and then write 0x90, 0x90 to 0x6471BE. 
    Read the value from 0x1D33DC0 as an integer (because it's a pointer) and then add 0xC to that value you read.
    Write 0.01 (float) to the final result.
    In C++ this can be written as *(float*)(*(int*)0x1D33DC0 + 0xC) = 0.01f; (assuming that you've injected into the game)
    In Cheat Engine, click 'Add Address Manually' and tick the Pointer box. 
    Put in 1D36D00 on the left box and C in the right box. 
    Make sure to select Float from the Type box.
    
    Instant ADS:
    Write 0x0 (byte) to 0x471EB9.
    Read the value from 0x1D33D84 as an integer (because it's a pointer) and then add 0xC to that value you read.
    Write 10 (float) to the final result.
    In C++ this can be written as *(float*)(*(int*)0x1C5A8D4 + 0xC) = 10f; (assuming that you've injected into the game)
    In Cheat Engine, click 'Add Address Manually' and tick the Pointer box. 
    Put in 1C5A8D4 on the left box and C in the right box. 
    Make sure to select Float from the Type box.
    
    Rapid Fire:
    Write 0x0 (integer/4 bytes) to 0x137E4C8 and 0x981D08 in a loop (timer).
    
    Health:
    Write whatever you want (integer) to 0x11941A8.
    
    Dvars:
    Make sure to do this before attempting to use the addresses:
    - Read the address (as an integer) next to each dvar name and then add 0xC to it.
    - Then, write whatever value you want to the final address with the type indicated between the [ and ]
    
    g_gravity - 0x1D313C4 [float]
    jump_height - 0x1D2FF68 [float]
    bg_viewBobMax (sway) - 0x1D33D40 [float]
    bg_weaponBobMax (sway) - 0x1D31404 [float]
    cg_fov - 0xA73098 [float]
    sv_znear (wallhack thingy, stand close to a wall and see through) - 0xA73048 [float]
    g_speed - 0x1354000 [integer/4 bytes]
    
    Wave Address:
    Scan Range: 0x1A00000 - 0x1BFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xF6, 0x17, 0x00
    Mask: ??????xxxx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 F6 17 00
    
    Money Address:
    Scan Range: 0x1A00000 - 0x1BFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xD7, 0x3E, 0x00
    Mask: ??????xxxx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 D7 3E 00
    
    Armour Address:
    Scan Range: 0x1A00000 - 0x1BFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xA6, 0x4F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
    Mask: ??????xxxx????xx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 A6 4F 00 ?? ?? ?? ?? 00 00
    These are for the latest version of SP btw. Note that the patterns need to be refreshed every round/game. If you use any of these, make sure to give credits to me, thanks!
    Last edited by master131; 06-02-2012 at 09:21 PM.
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    Minion Since: 13th January 2011
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    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
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  2. The Following 11 Users Say Thank You to master131 For This Useful Post:

    0x01337 (05-16-2012),barata55 (04-27-2012),distiny (02-27-2012),jorricks (05-24-2012),lolbie (11-15-2011),mjsic666 (06-06-2012),qwerty129 (12-01-2011),rawr im a tiger (08-23-2012),remi06 (04-02-2012),Slirpa (02-10-2012),Womanizer` (05-17-2012)

  3. #2
    Son Goku's Avatar
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    So now you tell everyone, not when i asked.


    ----------------------------------------

    Join The Starcraft 2 Section Here!

  4. #3
    master131's Avatar
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    Quote Originally Posted by TomAllMighty View Post
    So now you tell everyone, not when i asked.
    Hehehehe. I expected you to do it yourself.
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    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
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    --My Art--
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    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
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  5. #4
    lolbie's Avatar
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    nice release man

    only if I had a pattern scanner
    I love it when people keep their agreements /sarcasm ftw

  6. #5
    master131's Avatar
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    Patterns have been updated for the latest version of SP, enjoy guys. The addresses remain the same because all they probably did is shift the base of iw5sp.exe. Also added Cheat Engine friendly patterns for usage in 'Array of byte' search option in CE.
    Donate:
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    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  7. #6
    Hawiian Guy's Avatar
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    Quote Originally Posted by master131 View Post
    Code:
    Tactical (flashbang, smoke, etc) - iw5sp.exe+EA9928
    Lethal (semtex, frag, etc) - iw5sp.exe+EA991C
    Secondary Stock - iw5sp.exe+EA98B0
    Secondary Clip - iw5sp.exe+EA9934
    Primary Stock - iw5sp.exe+EA9898
    Primary Clip - iw5sp.exe+EA9910
    Claymores - iw5sp.exe+EA9940
    C4 (and attachments?) - iw5sp.exe+EA994C
    
    Wave Address:
    Scan Range: 0x1A00000 - 0x1AFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xF6, 0x17, 0x00
    Mask: ??????xxxx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 F6 17 00
    
    Money Address:
    Scan Range: 0x1900000 - 0x1AFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0xD7, 0x3E, 0x00
    Mask: ??????xxxx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 D7 3E 00
    
    Armour Address:
    Scan Range: 0x1A00000 - 0x1AFFFFF
    Pattern: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x94, 0x4E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
    Mask: ??????xxxx????xx
    Cheat Engine Friendly: ?? ?? ?? ?? ?? ?? 06 94 4E 00 ?? ?? ?? ?? 00 00
    Have fun, might work for SP too. These are for version 1.4 of SP btw. Note that the patterns need to be refreshed every round/game. If you use any of these, make sure to give credits to me, thanks!
    I changed everything to 999 while in the barrack but i dont see any changes in the game

  8. #7
    master131's Avatar
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    This is for Spec Ops... Anyway, what's changing ammo got to do with Barracks?
    Donate:
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    Minion Since: 13th January 2011
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    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  9. The Following User Says Thank You to master131 For This Useful Post:

    hamed2011 (12-05-2011)

  10. #8
    Hawiian Guy's Avatar
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    well these address doesn't do anything for me sorry

  11. #9
    irocksman's Avatar
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    Quote Originally Posted by master131 View Post
    This is for Spec Ops... Anyway, what's changing ammo got to do with Barracks?
    i got a question to ask,

    is it possible for you to make a trainer?

    like

    unlimited ammo
    unlimited money
    god


    just made for spec ops?
    (i would make one, but idk how to code so yeah)

  12. #10
    master131's Avatar
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    I really can't be bothered actively updating a trainer for Spec Ops but if I get enough demand I might, of course you could always use M-efti's trainers.
    Donate:
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    Minion Since: 13th January 2011
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    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  13. #11
    irocksman's Avatar
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    Quote Originally Posted by master131 View Post
    I really can't be bothered actively updating a trainer for Spec Ops but if I get enough demand I might, of course you could always use M-efti's trainers.
    ya but they crash for me :S i posted on his thread, asking for help

  14. #12
    boxman13's Avatar
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    So how much demand do you need to update the spec ops trainer?

  15. #13
    master131's Avatar
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    Updated offsets/addresses. Patterns are still working.

    Note for SP/Spec Ops hack devs, all offsets have shifted upwards by 0x1000.
    Last edited by master131; 12-12-2011 at 10:20 PM.
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    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  16. #14
    master131's Avatar
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    /updated main post

    All offsets have shifted upwards by 0x80 for SP/Spec Ops. The scan ranges have also changed a little for the patterns.
    Last edited by master131; 01-25-2012 at 08:34 PM.
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    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  17. #15
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    Hii

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