theres a major bug ... in Private Match it worked like a charm, but in multiplayer it acts kinda weird ... u zoom, shoot, zoom , zoom out ... And u cant shoot while sprinting , then it just zooms in , but doesnt shoot ...
people, yes you can change buttons and change the timings also you can't get vac ban for this, its not editing the game. its like addon.
ok, it worked great, u just have to get used to it , then it works just fine, i had some really nice accros the map QSs :P some great SSs on my PC now
Can i use this with one of my G-buttons with logitech key profiler, or do i need to download that program?
If it works.
How would I go about making this set to my mouses' "Back" or "Forward" side buttons?
Noobs,
Learn how to code in AutoHotKey.
"CAN YOU POST AUTOHOTKEY LINKS"
I guess your google is broke? Idiot
"CAN I GETS BANZ"
WHAT DO YOU THINK? If you think you will don't use it. I don't give a rats ass if you get banned.
Might as well say, IF I KILLZ SOMEONE WILL I GET CAUGHT?
You are cheating in your game. Your worried about getting caught, wtf do you think? Deal with it.
Ignore this comment.
Last edited by rahza786; 12-03-2011 at 06:52 AM.
SammyDoge1 (12-04-2011)
say if I wanted to bind this to make it qs when i press mouse 4 ? -- is this correct ?
F1::suspend
return
$Mbutton::
{
GetKeyState, state, Mbutton, T
if state = D
{
send {RButton Down}
sleep 245
MouseClick,left
send {RButton Up}
send {RButton Down}
send {RButton Up}
send {~LShift::}
}
else
{
???MouseClick,mouse4???
}
}
i actually think it has to be something like this :
F1::suspend
return
$MButton4::
{
GetKeyState, state, Mbutton, T
if state = D
{
send {RButton DOwn}
sleep 245
MouseClick,left
send {RButton Up}
send {RButton Down}
send {RButton Up}
send {~LShift::}
}
else
{
-middle mouse thingy-
}
}
Umm can u set this on mouse 1 too? xD
I converted the ahk script to a .exe and changed the toggle off to numpad0. I put in a simple crosshair overlay too.
https://www.mpgh.net/forum/404-call-d...ml#post5541663
Last edited by Moto; 12-04-2011 at 11:37 AM.
Yeah is there any way to fix the issue while running/moving? When we use it while moving it throws our primary grenade. It's pretty annoying, otherwise great script. Also, @Akumos , post screenshots.