I take no credit for this. All credits go to Gellin.
Except some for me for posting.
Have fun hacking.
STICKY!!!
______________________________________________
| |
| Combat Arms Address Logger v1 |
| Created by - Gellin |
| 5-23-2011 |
_______________________________________________
Waiting for game to reach proper state...
Game reached proper state, logging started...
Engine Entry Point : 0x460000
Engine .code Size : 0x316200
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x5D4600
CShell .code Offset : 0x1000
ClientFX Entry Point : 0x8CD0000
ClientFX .code Size : 0x53A00
ClientFX .code Offset : 0x1000
CA_ADDIE_LOGGER V1 Starting...
#define ADDR_MTBWCRET 0x373CDF67
#define ADDR_LTCLIENT 0x377DA848
#define ADDR_WEAPONMGR 0x378208BC
#define ADDR_LOCALPTR 0x37826730
#define ADDR_BUILDFONT 0x3757B450
#define ADDR_FILLFONT 0x3757C0E0
#define ADDR_FONTECX 0x3783776C
#define ADDR_GETFONTHAND 0x37483900
#define ADDR_GETCONSOLEINT 0x3738CBD0
#define ADDR_GCS 0x37823F50
#define ADDR_LTCOMMON 0x3781EE68
#define ADDR_S_BULLETS 0x3741BDBD
#define ADDR_REMOTEKILL1 0x37421511
#define ADDR_REMOTEKILL2 0x37421512
#define ADDR_REMOTEKILL3 0x37421891
#define ADDR_REMOTEKILL4 0x37421892
#define ADDR_WEAPON_RANGE1 0x374213E9
#define ADDR_WEAPON_RANGE2 0x37421769
#define ADDR_RAPIDFIRE1 0x37418CF7
#define ADDR_RAPIDFIRE2 0x37421E5E
#define ADDR_RAPIDFIRE3 0x3741DCD7
#define ADDR_RAPIDFIRE4 0x37421E65
#define ADDR_RAPIDFIRE5 0x37421C98
#define ADDR_FORCEFPS 0x377DA8D8
#define ADDR_L***BASE 0x377DA830
#define OFF_FPS 0x14EF8
#define ADDR_W2S 0x4915C0
#define ADDR_INTERSECT 0x470C90
#define ADDR_D3D 0x9116A0
#define ADDR_DRAWPRIM 0x805774
#define ADDR_CURSORCENTER 0x7EFA4C
#define ADDR_CONSOLEUNWRAPPED 0x486010
#define ADDR_CLIENTFX 0x66F34
Logging Complete...
Credits to gellin
Me for posting.