Code:
//~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~//
#define ADR_SUPEREXPLOSION 0x00855388
#define ADR_PLAYERPOINTER 0x009EEB8C
#define ADR_SERVERPOINTER 0x009EEB28
#define ADR_BASEPOINTER 0x00A44E40
#define ADR_WEAPONBASE 0x00A0BE2C
#define ADR_DEVICEPOINTER 0x008519EC
#define ADR_USERPOINTER 0x009EEB28
#define ADR_WEAPONPOINTER 0x008B4758
#define ADR_VIEWANGELS 0x009EE6D8
#define ADR_MATRIX 0x00******
#define ADR_GPUPOINTER 0x009EE6D4
#define ADR_VEHICLEBASE 0x009EE838
#define ADR_USERBASE 0x00******
#define ADR_CBASE 0x00****** //Thx To xDuff
//~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~//
#define ADR_QUICKPLANT/DEFUSE 0x00******
#define ADR_PLANTANYWHERE 0x009EE85E
#define ADR_STAMINA1 0x0082603C
#define ADR_STAMINA2 0x00826040
#define ADR_STAMINA3 0x00826044
#define ADR_STAMINA4 0x00826048
#define ADR_STAMINA5 0x00826050
#define ADR_STAMINAREFILL 0x0097A580
#define ADR_QUICKSPAWN1 0x00B1C0C4
#define ADR_QUICKSPAWN2 0x00B2A0C0
#define ADR_IMDRUNK 0x009EEA94
#define ADR_CQCPRONE 0x008B4818
#define ADR_CAMERAVIEW 0x00******
#define ADR_IMEXPLOSION 0x00****** //DirecTX
#define ADR_SILENTWALK 0x00******
#define ADR_LADDERQUICKLY 0x00****** //R3d_L!ne
#define ADR_RESIZESCREEN 0x008AA9AF
#define ADR_ROOMCLASS 0x009EF578
#define ADR_AUTOSTART 0x00******
#define ADR_IMREADY 0x00A46A70
#define ADR_WEAPONSHOT 0x00******
#define ADR_WEAPORELOAD 0x00******
#define ADR_UNLAMMO 0x009EEB04
#define ADR_ACCURACYAS 0x009F3624
#define ADR_SPEED 0x00854D18
#define ADR_ROOLSPEED 0x00854B40
#define ADR_SPRINTSPEED 0x00825F14
#define ADR_HIGH MODE 0x00******
#define ADR_ANIMATIONPRONE 0x00****** //Thx To xDuff
#define ADR_VIRTUALJUMP 0x008549B4
#define ADR_VIRTUALPRONE 0x00******
#define ADR_VIRTUALCROACH 0x00******
#define ADR_CHANGEWEAPONEVENT 0x0081B2B8
#define ADR_HIDEWEAPON 0x00826044
#define ADR_DEADSPINNER 0x008B103C //AeroMan
#define ADR_ANTIRADAR 0x009F5DCC //R3d_L!ne
#define ADR_WTH 0x008514A4
#define ADR_WUW 0x009F5D9C
#define ADR_STW 0x00822EE4
#define ADR_WTW 0x00825C88
#define ADR_BONESHOT 0x00855970
#define ADR_BONESHOT2 0x00******
#define ADR_SUPERNOSPREAD 0x00854A00
#define ADR_NOSPREAD 0x009F3624
#define ADR_ANTIAFK 0x00B1BA38
#define ADR_SERVERCOUNT 0x00A2BE80
#define ADR_BREAKLIMIT 0x00854920 //R3d_L!ne
#define ADR_CROSSAIR 0x009F35A8
#define ADR_3DVIEW 0x00******
#define ADR_WEAPONGRAVITY 0x00854978
#define ADR_SCOPE 0x008B4824
#define ADR_SCOPESIZE 0x008B482C
#define ADR_FASTLOCKON 0x009EE748
#define ADR_FASTSTUFF 0x009EE6FC
#define ADR_FASTAMMMO 0x009F3584
#define ADR_FASTEMEDIC 0x009F358C
#define ADR_FASTREPAIR 0x009EF9DC
#define ADR_FASTFLAG 0x009F5D9C
#define ADR_FAKEKICK 0x00A46B1C
#define ADR_WATERCOLOR1 0x00B1C0C4
#define ADR_WATERCOLOR2 0x00B1C0C8
#define ADR_WATERCOLOR3 0x00B1C0CC
#define ADR_FASTLOCKON 0x009F5EF4
#define ADR_GMWARNING 0x00******
#define ADR_SWIM1 0x009EEBCC
#define ADR_NOBOUNDS1 0x00B1BA60
#define ADR_NOBOUNDS2 0x00B1BA64
#define ADR_NOBOUNDS3 0x00B1BA68
#define ADR_NOWATER1 0x009F5D98
#define ADR_NOWATER2 0x009F5D94
#define ADR_GLASSWALL 0x009EE7C4
#define ADR_FULLBRIGHT1 0x009EF810
#define ADR_FULLBRIGHT2 0x009EF814
#define ADR_FULLBRIGHT3 0x009EF818
#define ADR_NEARFOG 0x009F5DAC
#define ADR_FARFOG 0x009F5DB4
//~~~~~~~~~~~~~~~~~~PX~~~~~~~~~~~~~~~~~~~~//
#define ADR_EXTRAAMMO1 0x008AA9AF
#define ADR_EXTRAAMMO2 0x008AA9B1
#define ADR_SNIPER 0x008AA9B3
#define ADR_ASSAULT 0x008AA9B1
#define ADR_BANDAGE 0x008AA9BA
//~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~//
#define ADR_CRAZYCAR 0x00854858 //R3d_L!ne
#define ADR_BIGCARNAME 0x00854B80 //R3d_L!ne
#define ADR_AUTOREPAIR 0x009E7028
#define ADR_ANIMATIONVEHICLE 0x00******
//~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~//
#define OFS_INVISBLE 0x0011B800
#define OFS_NFD 0x00102C8
#define OFS_NADE 0x0010100
#define OFS_DINAR 0x0011A2A8
#define OFS_LEVEL 0x0011A298
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_NORELOAD 0x00103DD
#define OFS_NOSRPEAD 0x009F3624
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_PREMIUM 0x0058C
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_Y 0x00102E0
#define OFS_X 0x00102F0
#define OFS_Z 0x00102E8
//~~~~~~~~~~~~~~~~ACCOUNT~~~~~~~~~~-~~~~~~//
#define ADR_D3DNAME 0x00A45804
#define ADR_D3DIP 0x00A45518
#define ADR_D3DHP 0x00A44634
//~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~//
#define ADR_ID 0x008B6F28
#define ADR_NICKNAME 0x008B7168
#define ADR_PASSWORD 0x00******
//~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~//
#define ADR_MESSAGEBOX 0x00******
#define ADR_ENGINETEXT 0x00******
#define ADR_ARTILLERY2 0x004BDD6B
#define ADR_QUICKPLANT 0x004D32E7
#define ADR_QUICKDEFUSE 0x00436D95
#define ADR_BULLET 0x004D4564
#define ADR_NORELOAD 0x00579A6C
#define ADR_WTW 0x0070E1C2
#define ADR_STW 0x005D1EA0
#define ADR_CRCPATCH 0x004185B3
#define ADR_BACKTOLOBBY 0x004AAE69
#define ADR_ALWAYSCROSS 0x00525049
#define ADR_SUPERCARSOUND 0x00422BE9
#define ADR_OPK 0x0040832F
#define ADR_SWITCHTIME 0x004D9E6E
#define ADR_UNLAMMO 0x004D791A
#define ADR_CQCPRONE 0x004BD608