Code://~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~// #define ADR_SUPEREXPLOSION 0x00855388 #define ADR_PLAYERPOINTER 0x009EEB8C #define ADR_SERVERPOINTER 0x009EEB28 #define ADR_BASEPOINTER 0x00A44E40 #define ADR_WEAPONBASE 0x00A0BE2C #define ADR_DEVICEPOINTER 0x008519EC #define ADR_USERPOINTER 0x009EEB28 #define ADR_WEAPONPOINTER 0x008B4758 #define ADR_VIEWANGELS 0x009EE6D8 #define ADR_MATRIX 0x00****** #define ADR_GPUPOINTER 0x009EE6D4 #define ADR_VEHICLEBASE 0x009EE838 #define ADR_USERBASE 0x00****** #define ADR_CBASE 0x00****** //Thx To xDuff //~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~// #define ADR_QUICKPLANT/DEFUSE 0x00****** #define ADR_PLANTANYWHERE 0x009EE85E #define ADR_STAMINA1 0x0082603C #define ADR_STAMINA2 0x00826040 #define ADR_STAMINA3 0x00826044 #define ADR_STAMINA4 0x00826048 #define ADR_STAMINA5 0x00826050 #define ADR_STAMINAREFILL 0x0097A580 #define ADR_QUICKSPAWN1 0x00B1C0C4 #define ADR_QUICKSPAWN2 0x00B2A0C0 #define ADR_IMDRUNK 0x009EEA94 #define ADR_CQCPRONE 0x008B4818 #define ADR_CAMERAVIEW 0x00****** #define ADR_IMEXPLOSION 0x00****** //DirecTX #define ADR_SILENTWALK 0x00****** #define ADR_LADDERQUICKLY 0x00****** //R3d_L!ne #define ADR_RESIZESCREEN 0x008AA9AF #define ADR_ROOMCLASS 0x009EF578 #define ADR_AUTOSTART 0x00****** #define ADR_IMREADY 0x00A46A70 #define ADR_WEAPONSHOT 0x00****** #define ADR_WEAPORELOAD 0x00****** #define ADR_UNLAMMO 0x009EEB04 #define ADR_ACCURACYAS 0x009F3624 #define ADR_SPEED 0x00854D18 #define ADR_ROOLSPEED 0x00854B40 #define ADR_SPRINTSPEED 0x00825F14 #define ADR_HIGH MODE 0x00****** #define ADR_ANIMATIONPRONE 0x00****** //Thx To xDuff #define ADR_VIRTUALJUMP 0x008549B4 #define ADR_VIRTUALPRONE 0x00****** #define ADR_VIRTUALCROACH 0x00****** #define ADR_CHANGEWEAPONEVENT 0x0081B2B8 #define ADR_HIDEWEAPON 0x00826044 #define ADR_DEADSPINNER 0x008B103C //AeroMan #define ADR_ANTIRADAR 0x009F5DCC //R3d_L!ne #define ADR_WTH 0x008514A4 #define ADR_WUW 0x009F5D9C #define ADR_STW 0x00822EE4 #define ADR_WTW 0x00825C88 #define ADR_BONESHOT 0x00855970 #define ADR_BONESHOT2 0x00****** #define ADR_SUPERNOSPREAD 0x00854A00 #define ADR_NOSPREAD 0x009F3624 #define ADR_ANTIAFK 0x00B1BA38 #define ADR_SERVERCOUNT 0x00A2BE80 #define ADR_BREAKLIMIT 0x00854920 //R3d_L!ne #define ADR_CROSSAIR 0x009F35A8 #define ADR_3DVIEW 0x00****** #define ADR_WEAPONGRAVITY 0x00854978 #define ADR_SCOPE 0x008B4824 #define ADR_SCOPESIZE 0x008B482C #define ADR_FASTLOCKON 0x009EE748 #define ADR_FASTSTUFF 0x009EE6FC #define ADR_FASTAMMMO 0x009F3584 #define ADR_FASTEMEDIC 0x009F358C #define ADR_FASTREPAIR 0x009EF9DC #define ADR_FASTFLAG 0x009F5D9C #define ADR_FAKEKICK 0x00A46B1C #define ADR_WATERCOLOR1 0x00B1C0C4 #define ADR_WATERCOLOR2 0x00B1C0C8 #define ADR_WATERCOLOR3 0x00B1C0CC #define ADR_FASTLOCKON 0x009F5EF4 #define ADR_GMWARNING 0x00****** #define ADR_SWIM1 0x009EEBCC #define ADR_NOBOUNDS1 0x00B1BA60 #define ADR_NOBOUNDS2 0x00B1BA64 #define ADR_NOBOUNDS3 0x00B1BA68 #define ADR_NOWATER1 0x009F5D98 #define ADR_NOWATER2 0x009F5D94 #define ADR_GLASSWALL 0x009EE7C4 #define ADR_FULLBRIGHT1 0x009EF810 #define ADR_FULLBRIGHT2 0x009EF814 #define ADR_FULLBRIGHT3 0x009EF818 #define ADR_NEARFOG 0x009F5DAC #define ADR_FARFOG 0x009F5DB4 //~~~~~~~~~~~~~~~~~~PX~~~~~~~~~~~~~~~~~~~~// #define ADR_EXTRAAMMO1 0x008AA9AF #define ADR_EXTRAAMMO2 0x008AA9B1 #define ADR_SNIPER 0x008AA9B3 #define ADR_ASSAULT 0x008AA9B1 #define ADR_BANDAGE 0x008AA9BA //~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~// #define ADR_CRAZYCAR 0x00854858 //R3d_L!ne #define ADR_BIGCARNAME 0x00854B80 //R3d_L!ne #define ADR_AUTOREPAIR 0x009E7028 #define ADR_ANIMATIONVEHICLE 0x00****** //~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~// #define OFS_INVISBLE 0x0011B800 #define OFS_NFD 0x00102C8 #define OFS_NADE 0x0010100 #define OFS_DINAR 0x0011A2A8 #define OFS_LEVEL 0x0011A298 #define OFS_SLOT5 0x001021BC #define OFS_SLOT6 0x001021BD #define OFS_SLOT7 0x001021BE #define OFS_SLOT8 0x001021BF #define OFS_NORELOAD 0x00103DD #define OFS_NOSRPEAD 0x009F3624 #define OFS_NORECOIL1 0x00C43C #define OFS_NORECOIL2 0x00C440 #define OFS_NORECOIL3 0x00C444 #define OFS_PREMIUM 0x0058C #define OFS_GRAVITY_Z 0x00C4A8 #define OFS_Y 0x00102E0 #define OFS_X 0x00102F0 #define OFS_Z 0x00102E8 //~~~~~~~~~~~~~~~~ACCOUNT~~~~~~~~~~-~~~~~~// #define ADR_D3DNAME 0x00A45804 #define ADR_D3DIP 0x00A45518 #define ADR_D3DHP 0x00A44634 //~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~// #define ADR_ID 0x008B6F28 #define ADR_NICKNAME 0x008B7168 #define ADR_PASSWORD 0x00****** //~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~// #define ADR_MESSAGEBOX 0x00****** #define ADR_ENGINETEXT 0x00****** #define ADR_ARTILLERY2 0x004BDD6B #define ADR_QUICKPLANT 0x004D32E7 #define ADR_QUICKDEFUSE 0x00436D95 #define ADR_BULLET 0x004D4564 #define ADR_NORELOAD 0x00579A6C #define ADR_WTW 0x0070E1C2 #define ADR_STW 0x005D1EA0 #define ADR_CRCPATCH 0x004185B3 #define ADR_BACKTOLOBBY 0x004AAE69 #define ADR_ALWAYSCROSS 0x00525049 #define ADR_SUPERCARSOUND 0x00422BE9 #define ADR_OPK 0x0040832F #define ADR_SWITCHTIME 0x004D9E6E #define ADR_UNLAMMO 0x004D791A #define ADR_CQCPRONE 0x004BD608