DrawWorld 0
DrawWorld 1
I Have Added No World To The Base What i am use but it doesn't work i don't know why so if any one see if there any wrong please say where is it
Code:#include <windows.h> #include <fstream> #include <iostream> #include "LoginCheck.h" #define grenades ((i==6) || (i==100) || (i==135) || (i==200) || (i==209) || (i==210) || (i==240) || (i==262) || (i==263) || (i==272) || (i==288) || (i==313) || (i==338) || (i==382) || (i==416) || (i==424) || (i==425) || (i==519)) #define Knives ((i==5) || (i==120) || (i==132) || (i==176) || (i==177) || (i==178) || (i==182) || (i==189) || (i==195) || (i==196) || (i==197) || (i==198) || (i==199) || (i==223) || (i==224) || (i==225) || (i==226) || (i==227) || (i==228) || (i==239) || (i==224) || (i==261) || (i==269) || (i==270) || (i==271) || (i==305) || (i==306) || (i==307) || (i==372) || (i==404) || (i==405) || (i==406) || (i==407) || (i==408) || (i==409) || (i==437) || (i==455) || (i==456) || (i==457) || (i==517) || (i==518)) #define Grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4)) void __cdecl PushToConsole(char* szVal ) { DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll"); if( dwCShell != NULL ) { DWORD *LTClient = ( DWORD* )( (dwCShell + 0x34D614) ); void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1FC ); _asm { push szVal; call CONoff; add esp, 4; } } } void DeathDev() { DWORD _CShell = NULL; while(_CShell==NULL) { _CShell = (DWORD)GetModuleHandleA("CShell.dll"); } //************VARIABLES******************** int szf = sizeof(float); int szd = sizeof(DWORD); bool nochange = true; bool noreload = true; bool seeghosts = true; bool weaponhack = true; bool noweaponweight = true; bool nonadedamage = true; bool nofalldamage = true; bool crouchspeed = true; bool fastdefuse = true; bool fastplant = true; bool norecoil = true; bool speedknife = true; bool noknockback = true; bool nogatlingspeedpenalty = true; bool nogatlingdelay = true; bool longknife = true; DWORD CShell = NULL; DWORD BasicPlayerInfo = NULL; DWORD WeaponClass = NULL; DWORD Weapon = NULL; DWORD PlayerClass = NULL; while(true) { CShell = (DWORD)GetModuleHandleA("CShell.dll"); BasicPlayerInfo = *(DWORD*)(CShell + 0xA30718); WeaponClass = *(DWORD*)(CShell + 0xA974A0); PlayerClass = *(DWORD*)(CShell + 0xA97484); Sleep(100); if((BasicPlayerInfo != NULL) && (WeaponClass != NULL) && (PlayerClass != NULL)) { //***************MEMORY HACKS***************// // // // // //******************************************// DWORD WINAPI hello(LPVOID) { while(GetModuleHandleA("CShell.dll") == NULL ) { Sleep(100); //100ms } for(;;) { __asm pushad; if (GetAsyncKeyState(VK_SHIFT)) { PushToConsole("NoWorld 1"); } else { PushToConsole("NoWorld 0"); } Sleep(100); __asm popad; } return true; } void Hackhook(){ DWORD CShell = NULL; do{CShell = (DWORD)GetModuleHandleA("CShell.dll"); Sleep(100);} while (CShell == NULL); while(1) { DeathDev(); Sleep(100); } } DWORD WINAPI Runner (LPVOID) { DeathDev(); return 1; } BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { } if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") && !LogIn) { MessageBoxA(0, "Death-Dev Hack V1","||ACTIVATED||" ,0); DisableThreadLibraryCalls(hDll); LogIn = true; CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Runner, NULL, NULL, NULL); } return TRUE; }
DrawWorld 0
DrawWorld 1
Death-Dev (02-25-2012)
Try it without Hotkey, just auto on noworld, then see its working or not
I can't see an mistake in the code.. or my eyes are not good.. (probably)
Try thisCode:bool noworld = true; if (noworld) { PushToConsole("NoWorld 1"); }
&& Public Base !
Last edited by CheatCreatorzz; 02-25-2012 at 02:50 AM.
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Death-Dev (02-25-2012)
i will try what u both said and thanks for help
---------- Post added at 04:19 AM ---------- Previous post was at 03:53 AM ----------
@CheatCreatorzz i think that i must but two commands one is 0 and another (else) is 1 or X and Y is this right ???
i don't know much about Puch To Consol commands
i have tried a lot but it didn't work???????
if (xDD)
{
PushToConsole("DrawWorld 0");
}
else {
PushToConsole("DrawWorld 1");
}
I dont see any codes except PTC...but try this am sure it will work...
Code:#include <windows.h> #include "LoginCheck.h" void __cdecl PushToConsole(char* szVal ) { DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll"); if( dwCShell != NULL ) { DWORD *LTClient = ( DWORD* )( (dwCShell + 0x34D614) ); void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1FC ); _asm { push szVal; call CONoff; add esp, 4; } } } void DeathDev() { while(true) { CShell = (DWORD)GetModuleHandleA("CShell.dll"); __asm pushad; PushToConsole("DrawWorld 0"); } Sleep(100); __asm popad; } return true; } void Hackhook(){ DWORD CShell = NULL; do{CShell = (DWORD)GetModuleHandleA("CShell.dll"); Sleep(100);} while (CShell == NULL); while(1) { DeathDev(); Sleep(100); } } BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { } if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") && !LogIn) { MessageBoxA(0, "Death-Dev Hack V1","||ACTIVATED||" ,0); DisableThreadLibraryCalls(hDll); LogIn = true; CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)DeathDev, NULL, NULL, NULL); } return TRUE; }
To all People who thinks am a leecher,hate me,are jelly from me....
Refer to this thread...
https://www.mpgh.net/forum/232-crossf...stop-hate.html
@Death-Dev
i fixed it for u with hotkeysCode:#include <windows.h> #include "LoginCheck.h" void __cdecl PushToConsole(char* szVal ) { DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll"); if( dwCShell != NULL ) { DWORD *LTClient = ( DWORD* )( (dwCShell + 0x34D614) ); void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1FC ); _asm { push szVal; call CONoff; add esp, 4; } } } void DeathDev() { bool noworld = false; while(true) { CShell = (DWORD)GetModuleHandleA("CShell.dll"); if(GetAsyncKeyState(VK_F2)){ noworld = !noworld; } if(noworld) { PushToConsole("DrawWorld 0"); } else { PushToConsole("DrawWorld 1"); } Sleep(100); } } void Hackhook(){ DWORD CShell = NULL; do{CShell = (DWORD)GetModuleHandleA("CShell.dll"); Sleep(100);} while (CShell == NULL); while(1) { DeathDev(); Sleep(100); } } BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { } if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") && !LogIn) { MessageBoxA(0, "Death-Dev Hack V1","||ACTIVATED||" ,0); DisableThreadLibraryCalls(hDll); LogIn = true; CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)DeathDev, NULL, NULL, NULL); } return TRUE;
should work now
Insane~* (03-20-2012)