You said it yourself. Dice is a good company, good at stopping hackers. The codes are constantly changing. It would be difficult and time consuming to create a program to find those codes every time they change, and then change them.
Hey,
is it possible to get basepointers from bf3?? I´m about to code something and I ened a function that reads out the jet speed.. but it seems bf3 is using some random-pointer system which resets every round.. it was not possible to go the way back more then 2 pointers for me.. any one have some suggestions how to possibly get this? maybe also with C? I got the variable for velocity out of the leaked server files from the bf3 beta but nothing for jet speed.. :S
sincerly
Cnork
You said it yourself. Dice is a good company, good at stopping hackers. The codes are constantly changing. It would be difficult and time consuming to create a program to find those codes every time they change, and then change them.
I guess the only option is buying an working good hack and learn that code :x
Well, u wont get the code of a private hack also if u buy it and there is no hack which includes jet features.. it would be easy to code what i want as soon as u know the named variable for jet speed and may I could find it with an dissasembler in the leaked beta server files but i dont have em anymore -.-
With the server files you can dump the classes from the debug file, get some of the addresses for some of the classes from the BF3 executables/dlls and write a hack for it.
THE EYE OF AN ADMINISTRATOR IS UPON YOU. ANY WRONG YOU DO IM GONNA SEE, WHEN YOU'RE ON MPGH, LOOK BEHIND YOU, 'CAUSE THATS WHERE IM GONNA BE
"First they ignore you. Then they laugh at you. Then they fight you. Then you lose.” - Dave84311
HAVING VIRTUAL DETOX
Good question...
I would imagine so, but I think changing that ingame would be bad for yourself... Get yourself killed pretty quick if not done properly... turning it off would be another issue...
A braking system would be nice though... They are a pain to slow down and land for repairs
Rig Specs:
Mobo: ASUS Crosshair V Formula/Thunderbolt AM3+
CPU: AMD Fx- 8150 @ 4.6 GHz
GPU: EVGA GeForce GTX 580 Classified ULTRA 3GB 384-bit GDDR5
PSU: RaidMax RX-1050SS
Memory: 16GB G-Skill Sniper Series @ 1866 MHz
Cooling: Swiftech H2O-X20 Edge HD Series
Case: Corsair Carbide 500R
Any word on progress @cnork