Alisin Mo Yung SpeedHack.......
Wla Ka naman Adys Ng SeedHack.....
At Yung STAMINA1 Mo....Wla COde...
#include <stdio.h>
#include <windows.h>
//Pointers
#define ADR_PlayerPointer 0x009EDD6C
#define ADR_ServerPointer 0x009EDD08
#define ADR_BoneShot 0x00855960
#define ADR_STAMINA1 0x82603C
#define ADR_NoBounds1 0x00B1AC40
#define ADR_NoBounds2 0x00B1AC44
#define ADR_NoBounds3 0x00B1AC48
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void boneshot()
{
if(GetAsyncKeyState(VK_F5) &1) //ON
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1235;
}
}
void boneshotoff()
{
if(GetAsyncKeyState(VK_F6) &1) //OFF
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1237;
}
}
void speed1()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1)
{
*(float*)ADR_Speed1 = 500;
}
}
void speed()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(float*)ADR_Speed1 = 250;
}
}
void speedoff()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1)
{
*(float*)ADR_Speed1 = 97.0f;
}
}
void nobounds()
{
*(int*)ADR_NoBounds1 = 0;
*(int*)ADR_NoBounds2 = 0;
*(int*)ADR_NoBounds3 = 0;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
boneshot();
boneshotoff();
speed();
speed1();
speedoff();
nobounds();
}
if(*outgame)
{
premium();
}
Sleep(200); //prevent for overloading the cpu
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"Hack by `Johnixzkie","Credits",MB_OK);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}
bakit error...? dahil ba sa addy pa help naman...?
Alisin Mo Yung SpeedHack.......
Wla Ka naman Adys Ng SeedHack.....
At Yung STAMINA1 Mo....Wla COde...
Correction:@Jheamuel123 di naman naging Sanyi ng Error ung Stamina,kahit pa lagyan mo ng maraming address sa Taas Na walang SourceCode sa baba
di parin yan magka error,except kapag lagyan mo ng mga pangalan nila sa HackThread,
Try Mo To!!
#include <stdio.h>
#include <windows.h>
//Pointers
#define ADR_PlayerPointer 0x009EDD6C
#define ADR_ServerPointer 0x009EDD08
#define ADR_BoneShot 0x00855960
#define ADR_STAMINA1 0x82603C
#define ADR_NoBounds1 0x00B1AC40
#define ADR_NoBounds2 0x00B1AC44
#define ADR_NoBounds3 0x00B1AC48
#define ADR_Speed1 0x00//Add the Address Here
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void boneshot()
{
if(GetAsyncKeyState(VK_F5) &1) //ON
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1235;
}
}
void boneshotoff()
{
if(GetAsyncKeyState(VK_F6) &1) //OFF
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1237;
}
}
void speed1()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1)
{
*(float*)ADR_Speed1 = 500;
}
}
void speed()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(float*)ADR_Speed1 = 250;
}
}
void speedoff()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1)
{
*(float*)ADR_Speed1 = 97.0f;
}
}
void nobounds()
{
*(int*)ADR_NoBounds1 = 0;
*(int*)ADR_NoBounds2 = 0;
*(int*)ADR_NoBounds3 = 0;
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
boneshot();
boneshotoff();
speed();
speed1();
speedoff();
nobounds();
}
if(*outgame)//I Remove the Premium coz u dont have a source and definition.
{
}
Sleep(200); //prevent for overloading the cpu
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"Hack by `Johnixzkie","Credits",MB_OK);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}
COPY THIS ONE ~~
PRESS THANKS IF I HELP ~~
#include <stdio.h>
#include <windows.h>
#define ADR_PlayerPointer 0x009EDD6C
#define ADR_ServerPointer 0x009EDD08
#define ADR_BoneShot 0x00855960
#define ADR_STAMINA1 0x82603C
#define ADR_NoBounds1 0x00B1AC40
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
#define ADR_NoBounds2 0x00B1AC44
#define ADR_NoBounds3 0x00B1AC48
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void boneshot()
{
if(GetAsyncKeyState(VK_F5) &1) //ON
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1235;
}
}
void boneshotoff()
{
if(GetAsyncKeyState(VK_F6) &1) //OFF
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BoneShot = 1237;
}
}
void stamina()
{
*(float*)ADR_STAMINA1 = 999999;
}
void premium()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_ServerPointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+ADR_OFS_PREMIUM1) = 3, 10;
*(float*)(dwPlayerPtr+ADR_OFS_PREMIUM2) = 1337;
}
}
void speed1()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1)
{
*(float*)ADR_Speed1 = 500;
}
}
void speed()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(float*)ADR_Speed1 = 250;
}
}
void speedoff()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1)
{
*(float*)ADR_Speed1 = 97.0f;
}
}
void nobounds()
{
*(int*)ADR_NoBounds1 = 0;
*(int*)ADR_NoBounds2 = 0;
*(int*)ADR_NoBounds3 = 0;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
premium();
boneshot();
boneshotoff();
speed();
speed1();
speedoff();
nobounds();
}
if(*outgame)
{
premium();
}
Sleep(200);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"Johnixzkie","DONE",MB_OK);//
MessageBoxA(NULL,"AceSuazo","CREDITS",MB_OK);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;
}
Last edited by αςε.εmόkόι; 04-06-2012 at 01:43 AM.
Originally Posted by Ace Suazo
ahahaha .. patawa