C++ for consoles, AutoIt for bots.
Just out of curiosity, what kind of languages would I need to know to be able to make say like a bot?
Is this like a secretive thing? Because I see a lot of people asking for hack releases but no discussions about how to actually code it?
Thanks.
C++ for consoles, AutoIt for bots.
If you don't mind me asking, Nico, what else will I need to know besides C++? I've took C++ before in school, but it seems that you need an fair amount of system knowledge before you can actually do anything like that. Do you attach a debugger on the game engine itself to find out the internal? Either my google skill sucks or I need to know the right friends to get me started.
Source Engine knowledge is good. And we usually decompile their DLLs.
C++ and assembly
Yeah, I think that's a little out of the scope of my knowledge.
For the Source Engine part, you are talking about knowledge on how to use the SDK to create mod for games based on Source Engine?
wolb (04-17-2012)
Thanks. Maybe I will add that to my things to read list.
So how does one "decompile" a .dll?
I'd like to learn this too, if anyone has the time or a guiding hand to... well, direct me to something else that I can learn from. <3
A quick question from me is how would we go about bypassing HackShield?