I just finished my logger v1.1, so i'm sharing this old addy logger for you, it supports for all crossfire versions.
Enjoy & happy coding.
Code:
________________________________________
| |
| Crossfire Address Logger v1.1 |
| Made by Genkidesu |
| 17-4-2012 |
|________________________________________|
//------------- Date of logging: 19/4/2012
//------------------- Crossfire NA Version
#define WeaponMgr 0xAB2940
#define LTClient 0x35AC34
#define WallMgr 0xAB292C
#define FallMgr 0xAB2924
#define BasicPlayerInfo 0xA4B830
#define InjectionMsg 0x84570
#define DamageZone 0x310F5C
#define Wallhack 0x6CE76C
#define SeeGhost1 0x88
#define SeeGhost2 0x8C
#define SeeGhost3 0x90
#define NoKnockBack 0x27B0
#define CrouchSpeed 0xC
#define AmmoDamage 0x818
#define NoRecoil1 0x53C
#define NoRecoil2 0x6A4
#define NoRecoil3 0x1958
#define NoRecoil4 0x1964
#define NoRecoil5 0x1FC0
#define NoRecoil6 0x2128
#define NoRecoil7 0x2290
#define RepeatFire 0xAC4
#define ShotGunSpread 0x828
#define NoWeaponWeight 0xAEC
#define NoGrenadeDmg 0x818
#define NoChangeDelay 0x26C8
#define FlashbangBoom 0x7ED
#define NoReload 0x26C4
#define NoScope 0xACC
#define KnifeOHK1 0xBDC
#define KnifeOHK2 0xBE8
#define FastKnife1 0xA4C
#define FastKnife2 0xA70
#define C4PlantTime 0x7C
#define C4DefuseTime 0x80
#define MaxDefuseDistance 0x84
#define DistFallDmgStart 0x4
#define MoveDelayFire 0x2484
#define ZoomSpeedPenalty 0x2480
#define ConShotInterval 0x26E0
#define ConShotKeyInterval 0x26E4
#define DamageCamera 0x2444
#define ZoomTargetType 0x2488
#define StunTime 0xAE4
#define WeaponRange 0x80C
#define EdgeShotEnabled 0x4E8
#define WallShotEnabled 0x4EC
#define PerfectWallShot 0x4F0
Logging Complete...
Usage:
1. Auto-inject the Genki Logger.dll
2. Wait the crossfire closed itself after xtrap finished loading
3. Go to folder where you extract the Genki Logger.dll
4. Open Genki CFLogger.txt
Note: If crossfire is running & login menu shows up, close it & re-inject it back.
Credits:
Dominik
Patrick
Dark
Virustotal
Jotti
@Hero