Originally Posted by
DaRk
lol why do u need to use a loop to make hotkeys??
us if(GetAsyncKeyState(VK_hotkey)) { hack = !hack; }
and for this i don't need a loop to check if the key is pressed i mean i dont think that is working this
Code:
void hack()
{ if(GetAsyncKeyState(VK_hotkey)) { hack = !hack; }
if(!hack)
{...}}
i think it need to be in a loop like hmm
Code:
void hack()
{ while(true) //this loop stop's after 15-30s
if(GetAsyncKeyState(VK_hotkey)) { hack = !hack; }
if(!hack)
{...}
Sleep(200);}