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  1. #16
    giniyat101's Avatar
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    increase the fucking loop to more than 600 to log more weapons (maybe 700)


     



    [img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]

  2. The Following User Says Thank You to giniyat101 For This Useful Post:

    Ryuzaki™ (04-27-2012)

  3. #17
    chriszz24's Avatar
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    Pano gamitin yan ?

  4. #18
    Ryuzaki™'s Avatar
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    Thread updated, more guns now



  5. #19
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    pano gamitin sir ?

  6. #20
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    how to use those codes?? can you teach us on how to use that

  7. #21
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    whats thats

  8. #22
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    yeah How does it work ?

  9. #23
    CNAW28's Avatar
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    Quote Originally Posted by thugz25 View Post
    how does it works?
    It is used for weapon hacks. It goes like this:

    Let's give these 2 as an example

    Code:
    #define M16 25
    #define EliteM4A1 72
    M16 and Elite-M4A1 are the weapons. 25 and 72 are their weapon IDs.

    For example, you want a weapon hack that turns an M16 into an Elite-M4A1.

    [I don't know how to code a weapon hack so I'll do it like this:]

    Code:
    Whenever ID 25 is in use, it will be replaced by ID 72.
    Advantage:
    You can use a better weapon depending on your hack.

    Disadvantage:
    It is only visual. You will see that you carry an Elite-M4A1, but others without the hack can still see that you carry an M16.

    Hope I helped.

    [Pro Coders, correct me if I'm wrong.]

    ---------- Post added at 05:33 PM ---------- Previous post was at 05:28 PM ----------

    Quote Originally Posted by chriszz24 View Post
    Pano gamitin yan ?
    EN: Please speak in English. There are users in this forum who cannot understand Tagalog like @giniyat101.

    TG: 'Wag kayong BAROK. 'Di lang mga Pilipino ang nasa forum na 'to.

    [Good in English. Idiot in translating.]

    University: Pamantasan ng Lungsod ng Maynila (PLM)

    Incoming Freshman


    Course: Bachelor of Science in Computer Studies - Computer Science

    ...Almost there, fellow coders!

  10. #24
    Sprite's Avatar
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    @CNAW Haha .. You're correct but WE do it this way ..

    We define weaponmgr

    Code:
    #define WeaponMgr   0x??????
    Then we do this . .

    Code:
    PDWORD Weapon = (PDWORD)(CShell + 0x?????? );
    The source code hmm ..

    Code:
    if (Weaponhack)
            {
                if(pWeaponMgr != NULL)
                {
    DWORD* Weapon1 = (DWORD*)(pWeaponMgr+(Weapon Log u have)*4);
    DWORD* Weapon2 = (DWORD*)(pWeaponMgr+(Weapon Log u want)*4);
    if (Weapon1&&Weapon2)
            *(Weapon1) = *(Weapon2);
    That's it please give credits if you use that

    Give credits to xmen or zhanre or me .. ^^

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    CrockCrock21 (05-01-2012)

  12. #25
    joshua000's Avatar
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    how to use that?

  13. #26
    Sprite's Avatar
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    @joshua000 it's for weapon hacks for God's sake >.<

  14. #27
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    pano po idownload d aq marunong bago lang aq d2

  15. #28
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    how it works sir?

  16. #29
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    Thumbs up accept me in your clan

    please accept me in your clan please

  17. #30
    Ryuzaki™'s Avatar
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    @zombiekilere

    Remove that weapon hack source!!! there`s alot of leechers here



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