i have no idea sorry
Hey guys
Can someone help me please with how can I get X,Y,Z offsets ?
I am trying to make Teleporter mark
thx
Last edited by Dragon(H)ell; 05-22-2012 at 04:24 PM.
i have no idea sorry
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*(float*)(PlayerPointer + 0xC8) = posiX;
*(float*)(PlayerPointer + 0xCC) = posiY;
*(float*)(PlayerPointer + 0xD0) = posiZ;
found in 1 minute of searching.
Variables. Data Types. - C++ Documentation
Since a float is 4bytes, each of the x,y,z are 4 a part. eg: 0xC8 + 0x04 = 0xCC and so on.
We start at 0xC8 because that is just the offset for the position information within the class.
speedforyou (05-25-2012)