FUCK OFF AND LEARN TO GET IT YOURSELF.
FOR SURE, WE ALL HAVE IT, CUZ WE KNOW WHAT WE ARE DOING.
PLEASE CLOSE THIS, I CANT READ 1 MORE POST OF THIS SHIT!
Hey, does anyone have the updated cILTModel class for CA that contains updated GetNodeTransform?
FUCK OFF AND LEARN TO GET IT YOURSELF.
FOR SURE, WE ALL HAVE IT, CUZ WE KNOW WHAT WE ARE DOING.
PLEASE CLOSE THIS, I CANT READ 1 MORE POST OF THIS SHIT!
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
ac1d_buRn (07-19-2012),TokolocoSK (07-19-2012)
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Yes...
Im searching for real coders on this site, and I stucked, I Teamviewed many people, and ALL just c&p mattys base.
I believe you, xipher, comando2056 and me are the only coders active here. The rest are just c&p and leecher noobs...
The other coders all left this site, cuz this is the TRUTH!
Last edited by Ch40zz-C0d3r; 07-19-2012 at 07:52 AM.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (07-19-2012),Saltine (07-19-2012)