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  1. #16
    stickd34th's Avatar
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    Still working with this one.

    Code:
    'Goat' createunit [[(getpos player select 0), (getpos player select 1), 50], group player,'beeeh = this',  1.0, 'PRIVATE'];
     
    beeeh addMPEventHandler ['mpkilled',
    {
        vehicleToSpawn = 'SUV_TK_EP1';
        if (isServer) then
        {
            (vehicleToSpawn createVehicle (position beeeh))setVariable ['ObjectID', 521, true];
            dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,getPos beeeh nearestObject vehicleToSpawn];
        };
    }];

    Just change vehicleToSpawn to the vehicle you want.

  2. The Following User Says Thank You to stickd34th For This Useful Post:

    lockdown6435 (08-10-2012)

  3. #17
    beastlogo1's Avatar
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    please make a youtube video on how to do it up to date... please

  4. #18
    stickd34th's Avatar
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    If i'm correct you can't spawn vehicles anymore.

  5. #19
    lockdown6435's Avatar
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    Yep, all vehicle commands removed from the table.
    Quote Originally Posted by VindictusMods
    I'll just change my IP, and I have all your IP's guys. So watch it. I may hack or put a virus in ur computer.
    Quote Originally Posted by sd333221
    Injecting in the lobby gets you directly banned. Thats my secret deal with Battleye, I let them have the people who can't read the instructions and they don't ban the others in return.

  6. #20
    Wiseman95's Avatar
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    You can change the goat to a cow by making the "Goat" "Cow01"....also is there a way to spawn more than one at a time?

  7. #21
    chris685's Avatar
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    Quote Originally Posted by Wiseman95 View Post
    You can change the goat to a cow by making the "Goat" "Cow01"....also is there a way to spawn more than one at a time?
    This thread was last posted in in August you fool.

  8. #22
    yoyopeace7's Avatar
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    i use this:

    'Cow01' createunit [[(getpos player select 0), (getpos player select 1), 50], group player,'beeeh = this', 1.0, 'PRIVATE'];

    beeeh addMPEventHandler ['mpkilled',
    {
    vehicleToSpawn = 'SUV_TK_EP1';
    if (isServer) then
    {
    (vehicleToSpawn createVehicle (position beeeh))setVariable ['ObjectID', 521, true];
    dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,getPos beeeh nearestObject vehicleToSpawn];
    };
    }];

  9. #23
    iRandy's Avatar
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    Quote Originally Posted by yoyopeace7 View Post
    i use this:

    'Cow01' createunit [[(getpos player select 0), (getpos player select 1), 50], group player,'beeeh = this', 1.0, 'PRIVATE'];

    beeeh addMPEventHandler ['mpkilled',
    {
    vehicleToSpawn = 'SUV_TK_EP1';
    if (isServer) then
    {
    (vehicleToSpawn createVehicle (position beeeh))setVariable ['ObjectID', 521, true];
    dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,getPos beeeh nearestObject vehicleToSpawn];
    };
    }];

  10. #24
    yoyopeace7's Avatar
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    Sorry :P just sayin.

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