if you have correctly reversed UnkStruct you would have find a bool value specifing if the player is mutant or not
Hey there
I Have already my ESP working but I have only 1 problem in MM/HM/HMX
the mutants and Players both are enemies
my question how to make mutants are enemies and players is my team ?
and please help me there
https://www.mpgh.net/forum/649-crossf...ble-check.html
@[N.O]N.A.M.E
@giniyat101
@~FALLEN~
@derh.acker
thx
if you have correctly reversed UnkStruct you would have find a bool value specifing if the player is mutant or not
[img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]
Yeah do what giniyat said... It's a pointer in the player class, I call it "PlayerInfoEx" short for player information extended :3 lol i have no idea what class it actually is though.
OneCa (09-12-2012)
@giniyat101
@~FALLEN~
I need to make Green boxes show up in mutants and red in soilders when you are mutant but when you are soilder red boxes show up in mutants and green in soildersCode:if (IsValidClient(Me)) { if (Me->Team != pPlayer->Team) { BoxColor = Red; } else if (Me->Team == pPlayer->Team) { BoxColor = Green; } if (Me->unk->IsMutant != pPlayer->unk->IsMutant) { BoxColor = Red; } else if (Me->unk->IsMutant == pPlayer->unk->IsMutant) { BoxColor = Green; } } if(box == 1) { //Boxes source code }
any help ? thx
Last edited by OneCa; 09-13-2012 at 12:22 AM.