Thread: Esp

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  1. #1
    OneCa's Avatar
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    Esp

    Hey there

    I Have already my ESP working but I have only 1 problem in MM/HM/HMX

    the mutants and Players both are enemies

    my question how to make mutants are enemies and players is my team ?

    and please help me there

    https://www.mpgh.net/forum/649-crossf...ble-check.html

    @[N.O]N.A.M.E
    @giniyat101
    @~FALLEN~
    @derh.acker

    thx

  2. #2
    giniyat101's Avatar
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    if you have correctly reversed UnkStruct you would have find a bool value specifing if the player is mutant or not


     



    [img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]

  3. The Following 2 Users Say Thank You to giniyat101 For This Useful Post:

    OneCa (09-12-2012),~FALLEN~ (09-10-2012)

  4. #3
    ~FALLEN~'s Avatar
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    Yeah do what giniyat said... It's a pointer in the player class, I call it "PlayerInfoEx" short for player information extended :3 lol i have no idea what class it actually is though.

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    OneCa (09-12-2012)

  6. #4
    OneCa's Avatar
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    @giniyat101
    @~FALLEN~
    Code:
    if (IsValidClient(Me))
    {							
    if (Me->Team != pPlayer->Team)
    {
    BoxColor  = Red;
    }
    else if (Me->Team == pPlayer->Team)
    {
    BoxColor  = Green;
    }
    
    if (Me->unk->IsMutant != pPlayer->unk->IsMutant)
    {
    BoxColor  = Red;
    }
    else if (Me->unk->IsMutant == pPlayer->unk->IsMutant)
    {
    BoxColor  = Green;
    }
    }
    if(box == 1)
    {
    //Boxes source code
    }
    I need to make Green boxes show up in mutants and red in soilders when you are mutant but when you are soilder red boxes show up in mutants and green in soilders
    any help ? thx
    Last edited by OneCa; 09-13-2012 at 12:22 AM.

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