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  1. #1
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    Cool *WIP* Borderlands 2 Save Editor Revision 82 + ID List

    Borderlands 2 Save Editor Revision 82 + ID List

    THIS IS NOT MY PROGRAM, THE FOLLOWING PROGRAM AND CODE WAS A COMPILED PROGRAM MADE FROM Rick AKA Gibbs. ALSO, THE COMPILER WAS Kryptos1018.

    THE FOLLOWING PROGRAM IS TO BE USED AT YOUR OWN RISK, ALWAYS MAKE BACKUP SAVES BEFORE USING THIS EDITOR DUE TO RAW DATA ISSUES OCCURRING AND USERS SAVES BEING CORRUPTED.

    I HAVE NOW INCLUDED THE GUN/ITEM ID LIST SO YOU CAN MAKE YOUR OWN GUN/SHIELD/CLASS MOD/GRENADE MOD/ AND EVEN TACOS (JUST KIDDING)!!!

    WARNING, THIS PROGRAM IS STILL IN DEVELOPING STAGES, SO THERE WILL STILL BE BUGS/ISSUES AND ABILITIES MISSING/UNUSABLE! DON'T TELL ME THE OBVIOUS PLEASE!

    UPDATE: DO NOT MESS WITH DLC ID's AND DO NOT TRY ADDING THE DLC TO YOUR SAVEDATA OR IT WILL GIVE A ERROR MESSAGE DISPLAYING THAT THE DLC HAS NOT BEEN RELEASED YET. *THIS ONLY APPLIES IF THE DLC HASN'T CAME OUT YET*

    Now, here is Rick's BL2 Save Editor. All you have to do is simply unpack the WHOLE save editor to your desired place and open the save editor and click open on save folder and select which one you want to edit and click open at the bottom right. WAHLA!! You just know accessed your save and are free to do whatever you want at your OWN RISK!

    WORKING AS OF 10/18/2020 5:00 PM (Almost Halloween )

    ************************************************** ***************************

    Borderlands 2 Save Editor Revision 82 Virus Scans:
    https://www.virustotal.com/file/d280...is/1350531657/

    ************************************************** ***************************

    Borderlands 2 Gun/Item ID List Virus Scans:
    Borderlands 2 Gun & Item ID List.rar - Jotti's malware scan
    https://www.virustotal.com/file/6100...is/1350348900/


    ************************************************** ***************************

    Borderlands 2 Save Editor Revision 82 & Borderlands 2 Gun/Item ID List:


    Last edited by Corogast; 10-18-2012 at 01:06 AM.
    [MPGH] - [N.E.E.T.]

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  3. #2
    Bowl.'s Avatar
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    Yes!
    Whats the new features?

  4. #3
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    • rev70
      1. LZO code updated to support offsets into byte buffers
      2. Support for "fat" save files (Should fix LookbehindOverrun failures)
    • rev71
      1. Change characterName from string to bytes, preventes encoding issues
      2. PlayerView now assumes CharacterName is UTF8
      3. Set new bindings to update on property change
    • rev72
      1. Clarify to people you can copy exception error using Ctrl+C
    • rev73
      1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
    • rev74
      1. Preliminary version of DumpItems implemented.
      2. Add DumpParts project.
    • rev75
      1. Improved dumping of weapon and item types.
    • rev76
      1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
      2. Update SaveEdit to reflect previous change.
    • rev77
      1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
    • rev78
      1. Corrected LockoutData definition.
      2. Fixed some field names in MissionData and RegionGameStageData.
    • rev79
      1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
      2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
    • rev80
      1. WillowDatamining support for BL2 patch 1.1.2 (675451).
    • rev81
      1. Missed file from previous commit.



     

    • rev70
      1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
      2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
      3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
      4. /trunk/VerifySaves/Program.cs
    • rev71
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
      3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev72
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev73
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev74
      1. /branches/datamining/Datamining.sln
      2. /branches/datamining/DumpItems/DumpItems.csproj
      3. /branches/datamining/DumpItems/Program.cs
      4. /branches/datamining/DumpItems/WeaponType.cs
      5. /branches/datamining/DumpItems/packages.config
      6. /branches/datamining/DumpParts
      7. /branches/datamining/DumpParts/DumpParts.csproj
      8. /branches/datamining/DumpParts/Program.cs
      9. /branches/datamining/DumpParts/Properties
      10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
      11. /branches/datamining/DumpParts/WeaponPartType.cs
      12. /branches/datamining/DumpParts/license.txt
      13. /branches/datamining/DumpParts/packages.config
      14. branches/datamining/Test/Program.cs
    • rev75
      1. /branches/datamining/DumpItems/Program.cs
    • rev76
      1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
      2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
      3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
      4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
      5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
      6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
      7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
      8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
      9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
    • rev77
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    • rev78
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
      2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
      3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
      4. /trunk/bin
    • rev79
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
      3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev80
      1. /branches/datamining/WillowDatamining/Resources/660067.json
      2. /branches/datamining/WillowDatamining/Resources/670948.json
      3. /branches/datamining/WillowDatamining/Resources/673028.json
      4. /branches/datamining/WillowDatamining/Resources/675451.json
      5. /branches/datamining/WillowDatamining/Resources.resx
    • rev81
      1. /branches/datamining/WillowDatamining/WillowDatamining.csproj

    Quote Originally Posted by VindictusMods
    I'll just change my IP, and I have all your IP's guys. So watch it. I may hack or put a virus in ur computer.
    Quote Originally Posted by sd333221
    Injecting in the lobby gets you directly banned. Thats my secret deal with Battleye, I let them have the people who can't read the instructions and they don't ban the others in return.

  5. #4
    wiifan420's Avatar
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    NVM. I cant read.
    Last edited by wiifan420; 10-17-2012 at 01:46 PM.

  6. #5
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    Quote Originally Posted by lockdown6435 View Post
     

    • rev70
      1. LZO code updated to support offsets into byte buffers
      2. Support for "fat" save files (Should fix LookbehindOverrun failures)
    • rev71
      1. Change characterName from string to bytes, preventes encoding issues
      2. PlayerView now assumes CharacterName is UTF8
      3. Set new bindings to update on property change
    • rev72
      1. Clarify to people you can copy exception error using Ctrl+C
    • rev73
      1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
    • rev74
      1. Preliminary version of DumpItems implemented.
      2. Add DumpParts project.
    • rev75
      1. Improved dumping of weapon and item types.
    • rev76
      1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
      2. Update SaveEdit to reflect previous change.
    • rev77
      1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
    • rev78
      1. Corrected LockoutData definition.
      2. Fixed some field names in MissionData and RegionGameStageData.
    • rev79
      1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
      2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
    • rev80
      1. WillowDatamining support for BL2 patch 1.1.2 (675451).
    • rev81
      1. Missed file from previous commit.



     

    • rev70
      1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
      2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
      3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
      4. /trunk/VerifySaves/Program.cs
    • rev71
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
      3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev72
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev73
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev74
      1. /branches/datamining/Datamining.sln
      2. /branches/datamining/DumpItems/DumpItems.csproj
      3. /branches/datamining/DumpItems/Program.cs
      4. /branches/datamining/DumpItems/WeaponType.cs
      5. /branches/datamining/DumpItems/packages.config
      6. /branches/datamining/DumpParts
      7. /branches/datamining/DumpParts/DumpParts.csproj
      8. /branches/datamining/DumpParts/Program.cs
      9. /branches/datamining/DumpParts/Properties
      10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
      11. /branches/datamining/DumpParts/WeaponPartType.cs
      12. /branches/datamining/DumpParts/license.txt
      13. /branches/datamining/DumpParts/packages.config
      14. branches/datamining/Test/Program.cs
    • rev75
      1. /branches/datamining/DumpItems/Program.cs
    • rev76
      1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
      2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
      3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
      4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
      5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
      6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
      7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
      8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
      9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
    • rev77
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    • rev78
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
      2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
      3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
      4. /trunk/bin
    • rev79
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
      3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev80
      1. /branches/datamining/WillowDatamining/Resources/660067.json
      2. /branches/datamining/WillowDatamining/Resources/670948.json
      3. /branches/datamining/WillowDatamining/Resources/673028.json
      4. /branches/datamining/WillowDatamining/Resources/675451.json
      5. /branches/datamining/WillowDatamining/Resources.resx
    • rev81
      1. /branches/datamining/WillowDatamining/WillowDatamining.csproj

    thanks lockout and i remember u on the dayz forums

  7. #6
    Corogast's Avatar
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    Quote Originally Posted by wiifan420 View Post
    NVM. I cant read.
    Fixed one of the colors :3
    [MPGH] - [N.E.E.T.]

  8. #7
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    A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!

  9. #8
    Corogast's Avatar
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    Quote Originally Posted by ttao View Post
    A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!
    PS3 save files have a better security on their games :3 But I am looking for your solution!
    [MPGH] - [N.E.E.T.]

  10. The Following 2 Users Say Thank You to Corogast For This Useful Post:

    Harleyguy53 (10-17-2012),khmerchaos (11-03-2012)

  11. #9
    M4YON's Avatar
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    Quote Originally Posted by Corogast View Post
    SNIP
    Revision 82 is out now =P

  12. #10
    03simpsond's Avatar
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    where revision 82? :O

  13. #11
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    Where do you guys keep getting these? IRC?

  14. #12
    lockdown6435's Avatar
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    Tired
    Coro can upload the new one

     

    • rev70
      1. LZO code updated to support offsets into byte buffers
      2. Support for "fat" save files (Should fix LookbehindOverrun failures)
    • rev71
      1. Change characterName from string to bytes, preventes encoding issues
      2. PlayerView now assumes CharacterName is UTF8
      3. Set new bindings to update on property change
    • rev72
      1. Clarify to people you can copy exception error using Ctrl+C
    • rev73
      1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
    • rev74
      1. Preliminary version of DumpItems implemented.
      2. Add DumpParts project.
    • rev75
      1. Improved dumping of weapon and item types.
    • rev76
      1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
      2. Update SaveEdit to reflect previous change.
    • rev77
      1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
    • rev78
      1. Corrected LockoutData definition.
      2. Fixed some field names in MissionData and RegionGameStageData.
    • rev79
      1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
      2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
    • rev80
      1. WillowDatamining support for BL2 patch 1.1.2 (675451).
    • rev81
      1. Missed file from previous commit.
    • rev82
      1. Prevent editing of IsBadassModeSaveGame.



     

    • rev70
      1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
      2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
      3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
      4. /trunk/VerifySaves/Program.cs
    • rev71
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
      3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev72
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev73
      1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    • rev74
      1. /branches/datamining/Datamining.sln
      2. /branches/datamining/DumpItems/DumpItems.csproj
      3. /branches/datamining/DumpItems/Program.cs
      4. /branches/datamining/DumpItems/WeaponType.cs
      5. /branches/datamining/DumpItems/packages.config
      6. /branches/datamining/DumpParts
      7. /branches/datamining/DumpParts/DumpParts.csproj
      8. /branches/datamining/DumpParts/Program.cs
      9. /branches/datamining/DumpParts/Properties
      10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
      11. /branches/datamining/DumpParts/WeaponPartType.cs
      12. /branches/datamining/DumpParts/license.txt
      13. /branches/datamining/DumpParts/packages.config
      14. branches/datamining/Test/Program.cs
    • rev75
      1. /branches/datamining/DumpItems/Program.cs
    • rev76
      1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
      2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
      3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
      4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
      5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
      6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
      7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
      8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
      9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
    • rev77
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    • rev78
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
      2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
      3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
      4. /trunk/bin
    • rev79
      1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
      2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
      3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
      4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
      5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
      6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
      7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
      8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
    • rev80
      1. /branches/datamining/WillowDatamining/Resources/660067.json
      2. /branches/datamining/WillowDatamining/Resources/670948.json
      3. /branches/datamining/WillowDatamining/Resources/673028.json
      4. /branches/datamining/WillowDatamining/Resources/675451.json
      5. /branches/datamining/WillowDatamining/Resources.resx
    • rev81
      1. /branches/datamining/WillowDatamining/WillowDatamining.csproj
    • rev82
      1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/WillowTwoPlayerSaveGame.cs
      2. /trunk/Gibbed.Borderlands2.SaveEdit/ShellView.xaml

    Quote Originally Posted by VindictusMods
    I'll just change my IP, and I have all your IP's guys. So watch it. I may hack or put a virus in ur computer.
    Quote Originally Posted by sd333221
    Injecting in the lobby gets you directly banned. Thats my secret deal with Battleye, I let them have the people who can't read the instructions and they don't ban the others in return.

  15. #13
    khjhjnu1's Avatar
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    Thx man!

  16. #14
    kinkbikerider's Avatar
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    This is nice

  17. #15
    Ukoshi's Avatar
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    Thanks it'll be very usefull ! =D
    Last edited by Ukoshi; 10-17-2012 at 03:27 PM. Reason: Because fuck you that's why x)

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