Hey so I found out you can make a signature which means the addresses of a program don't change if they change the src code and compile like for games with updates.
Now does anyone have a tutorial on how to do this for visual basic, there are so many tutorials out there for c++
Sources i have looked over
MacroMonkey - View topic - IDA2PAT Reloaded
https://www.*******.com/forum/Thread-...-Scanning.html
Well instead of finding offsets or addresses every update you can use the sig otherwise idk how else to write if the address keeps changing on every update of the game